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It’s Official: I don’t like 5th Edition Wizards and ‘Specialists’
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<blockquote data-quote="cbwjm" data-source="post: 7339579" data-attributes="member: 6788732"><p>Something I think 5e is missing is tradeoffs. 5e sticks with addition of abilities and never really takes away anything so specialist wizards are just wizards with an aptitude for a specific school, a player doesn't have to decide at 1st level if they will be a generalist with full access to spells or a specialist who has more spells but an inability to cast spells from certain schools. Races are similar, before 4e, races had a penalty to stats while having a bonus for others; in general 5e doesn't do this (except for the poor little kobold). 2e priests were similar to specialist wizards once gods had specialist priests. Choose to be a cleric or choose to be a specialist and have different access to spells which could include limited access to healing spells. I can kind of understand why D&D has evolved to have everything be additive instead of tradeoff but I do feel like it loses some of what I loved about the earlier editions (don't get me wrong, I love 5e, but there were definitely things from earlier editions that I miss from time to time).</p></blockquote><p></p>
[QUOTE="cbwjm, post: 7339579, member: 6788732"] Something I think 5e is missing is tradeoffs. 5e sticks with addition of abilities and never really takes away anything so specialist wizards are just wizards with an aptitude for a specific school, a player doesn't have to decide at 1st level if they will be a generalist with full access to spells or a specialist who has more spells but an inability to cast spells from certain schools. Races are similar, before 4e, races had a penalty to stats while having a bonus for others; in general 5e doesn't do this (except for the poor little kobold). 2e priests were similar to specialist wizards once gods had specialist priests. Choose to be a cleric or choose to be a specialist and have different access to spells which could include limited access to healing spells. I can kind of understand why D&D has evolved to have everything be additive instead of tradeoff but I do feel like it loses some of what I loved about the earlier editions (don't get me wrong, I love 5e, but there were definitely things from earlier editions that I miss from time to time). [/QUOTE]
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Community
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It’s Official: I don’t like 5th Edition Wizards and ‘Specialists’
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