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It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)
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<blockquote data-quote="Koloth" data-source="post: 9677850" data-attributes="member: 6706231"><p>This is a problem with a lot of 1 vs Many encounters, regardless of the game system. If the 1 fails a save, it is often boned, while if one of the Many fails, the Many has a minor power drop. Plus, one of the Many can help the one who failed while the 1 has no such safety net. While the OPs example was 2 vs Many, it quickly did turn into a 1 vs Many. </p><p></p><p>One way to make the encounter a bit less of a saving throw crap shoot is the assume the Dragon has spent some time on defenses. Even a few Magic Mouth spells setup as an alarm system will prevent the Dragon from being behind the initiative curve when the encounter starts. If the Dragon, or other opponent, can't cast, maybe it traded a bit of loot for some casing services. Or even making a deal with some local Dwarves or similar for some doors between the lair and the dungeon at large. Or traps. The traps don't even have to be damaging, just noisy.</p></blockquote><p></p>
[QUOTE="Koloth, post: 9677850, member: 6706231"] This is a problem with a lot of 1 vs Many encounters, regardless of the game system. If the 1 fails a save, it is often boned, while if one of the Many fails, the Many has a minor power drop. Plus, one of the Many can help the one who failed while the 1 has no such safety net. While the OPs example was 2 vs Many, it quickly did turn into a 1 vs Many. One way to make the encounter a bit less of a saving throw crap shoot is the assume the Dragon has spent some time on defenses. Even a few Magic Mouth spells setup as an alarm system will prevent the Dragon from being behind the initiative curve when the encounter starts. If the Dragon, or other opponent, can't cast, maybe it traded a bit of loot for some casing services. Or even making a deal with some local Dwarves or similar for some doors between the lair and the dungeon at large. Or traps. The traps don't even have to be damaging, just noisy. [/QUOTE]
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It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)
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