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It is OK for a class to be the worst
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<blockquote data-quote="Ruin Explorer" data-source="post: 7987457" data-attributes="member: 18"><p>Yeah my analysis concurs with yours. And I know the pre-gen campaign we're in has relatively down-time (from what we've seen and what seems likely to unfold) or chance of "5MWD" days. Frenzy is extremely powerful - potentially a fight-winner by itself - if judged well. But all I see two likely scenarios - firstly, poor judgement, in which case the Barbarian is left with Disadvantage on virtually everything all day, secondly, just not using it most days, which case it's a non-feature.</p><p></p><p>[USER=97077]@iserith[/USER] "Trying not to make checks" is not really a valid "thing" in D&D.</p><p></p><p>Most checks you make, because you have to (for example, trying to prize open the doors of a lift as it fills with oil), or because its tactically advantageous to (for example, grappling an enemy so you can move them into some lava or the like), or because the DM demands it (initiative, for example).</p><p></p><p>It's not like PCs go around making totally unnecessary checks for no reason. Well apart from that guy who insists on continually saying "I roll Perception" when the DM hasn't even asked. But we all know he isn't playing a Barbarian.</p><p></p><p>Exhaustion absolutely is that bad unless you have tons of time to waste, too, because of the <em>recovery time</em>. Staggering about on half-speed when your class is designed around fast movement is a particularly bad use of your abilities, as is eliminating the Advantage you get on a bunch of stuff by getting Disadvantage on the same. It's particularly bad specifically for Barbarians as it eliminates so many of their advantages. Whereas as caster can minimize the impact by leaning hard on cantrips and save-based spells.</p><p></p><p>Speaking just for my current party, the Barbarian is the only one with high STR (next highest is 12), so we really want him to be making STR and Athletics checks and so on. If he's wandering around with Disadvantage all the time, its literally better to get the STR 12 guy and Help the STR12 guy in most cases.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 7987457, member: 18"] Yeah my analysis concurs with yours. And I know the pre-gen campaign we're in has relatively down-time (from what we've seen and what seems likely to unfold) or chance of "5MWD" days. Frenzy is extremely powerful - potentially a fight-winner by itself - if judged well. But all I see two likely scenarios - firstly, poor judgement, in which case the Barbarian is left with Disadvantage on virtually everything all day, secondly, just not using it most days, which case it's a non-feature. [USER=97077]@iserith[/USER] "Trying not to make checks" is not really a valid "thing" in D&D. Most checks you make, because you have to (for example, trying to prize open the doors of a lift as it fills with oil), or because its tactically advantageous to (for example, grappling an enemy so you can move them into some lava or the like), or because the DM demands it (initiative, for example). It's not like PCs go around making totally unnecessary checks for no reason. Well apart from that guy who insists on continually saying "I roll Perception" when the DM hasn't even asked. But we all know he isn't playing a Barbarian. Exhaustion absolutely is that bad unless you have tons of time to waste, too, because of the [I]recovery time[/I]. Staggering about on half-speed when your class is designed around fast movement is a particularly bad use of your abilities, as is eliminating the Advantage you get on a bunch of stuff by getting Disadvantage on the same. It's particularly bad specifically for Barbarians as it eliminates so many of their advantages. Whereas as caster can minimize the impact by leaning hard on cantrips and save-based spells. Speaking just for my current party, the Barbarian is the only one with high STR (next highest is 12), so we really want him to be making STR and Athletics checks and so on. If he's wandering around with Disadvantage all the time, its literally better to get the STR 12 guy and Help the STR12 guy in most cases. [/QUOTE]
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