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Community
General Tabletop Discussion
*Dungeons & Dragons
It is OK for a class to be the worst
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<blockquote data-quote="Ruin Explorer" data-source="post: 7987501" data-attributes="member: 18"><p>I mean, I will definitely give you that! </p><p></p><p>I am not saying the other options are like whoa amazing. It isn't a case of "Pick Berserker and suck", it's just that players pick Berserker, think Frenzy will be super-amazing, and then realize how extremely limited it actually is in usage in most games.</p><p></p><p></p><p></p><p>Except that it's still not valid as an answer to any of the issues I described because vast majority of rolls you make are <em>not ones that can realistically be avoided</em>.</p><p></p><p>So it's not reasonable to say "Oh just don't make rolls, and the disadvantage won't matter!". Even with more voluntary ones, that's making your character useless to the party in all the situations where they were an asset, because they can no longer make the rolls. So you're saying "Well avoid playing your character or doing anything involving risk!". </p><p></p><p>Which is precisely what I'm saying - Exhaustion makes you basically useless outside combat as a non-caster. It makes you slightly less useless in combat (until L3). Also it's not 20' vs 30', it's 20' vs 40'. Barbarians are designed to be mobile - so destroying that element is quite a thing to do.</p><p></p><p></p><p></p><p>Buddy nooooooo! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />. Don't make us do the entire True Strike thread again. Losing 2 attacks as a Barbarian, just to <em>maybe</em> avoid one enemy getting Advantage to hit you is <em>almost never</em> going to be worth it.</p><p></p><p></p><p></p><p>You know what else is a "fun fact"? Most Barbarians have a 0 or negative CHA mod, and it's very unlikely it's more than the 4th stat on the best of days. So the chances of you wasting that roll are extremely high, especially if you aren't a serious metagamer who knows the stats of most enemies (esp. given many enemies have bizarrely high CHA).</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 7987501, member: 18"] I mean, I will definitely give you that! I am not saying the other options are like whoa amazing. It isn't a case of "Pick Berserker and suck", it's just that players pick Berserker, think Frenzy will be super-amazing, and then realize how extremely limited it actually is in usage in most games. Except that it's still not valid as an answer to any of the issues I described because vast majority of rolls you make are [I]not ones that can realistically be avoided[/I]. So it's not reasonable to say "Oh just don't make rolls, and the disadvantage won't matter!". Even with more voluntary ones, that's making your character useless to the party in all the situations where they were an asset, because they can no longer make the rolls. So you're saying "Well avoid playing your character or doing anything involving risk!". Which is precisely what I'm saying - Exhaustion makes you basically useless outside combat as a non-caster. It makes you slightly less useless in combat (until L3). Also it's not 20' vs 30', it's 20' vs 40'. Barbarians are designed to be mobile - so destroying that element is quite a thing to do. Buddy nooooooo! :D. Don't make us do the entire True Strike thread again. Losing 2 attacks as a Barbarian, just to [I]maybe[/I] avoid one enemy getting Advantage to hit you is [I]almost never[/I] going to be worth it. You know what else is a "fun fact"? Most Barbarians have a 0 or negative CHA mod, and it's very unlikely it's more than the 4th stat on the best of days. So the chances of you wasting that roll are extremely high, especially if you aren't a serious metagamer who knows the stats of most enemies (esp. given many enemies have bizarrely high CHA). [/QUOTE]
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