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Community
General Tabletop Discussion
*Dungeons & Dragons
It is OK for a class to be the worst
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<blockquote data-quote="iserith" data-source="post: 7987899" data-attributes="member: 97077"><p>[USER=18]@Ruin Explorer[/USER] Exhaustion has real consequences. It's just not as bad as people make it out to be because it depends on many variables that cannot be accounted for in forum theory. It can be mitigated and worked around. Some of the barbarian features already do that.</p><p></p><p>Further, a group that plays in a manner the DMG calls "Roll With It" may naturally see exhaustion as a much bigger problem - more tasks will call for ability checks because the DM doesn't strike a balance between using dice and deciding on success as is the case with the "Middle Path" (DMG p. 236-237) which is how I play.</p><p></p><p>In any case, for the DM to ask the player to make an ability check, the character must be performing a task with an uncertain outcome and a meaningful consequence for failure. If the player can address the situation at hand and remove one of those prerequisites, then there's no ability check which is far better than hanging your fortune on a d20. That is hardly "chatting the DM." That is engaging with the environment the DM has taken the trouble to describe for the players. That is player skill.</p><p></p><p>Also, my zealot hasn't died because he's a half-orc whose racial feature has kept me from dying several times as have the two celestial warlocks in my group. <a href="https://www.enworld.org/threads/it-is-ok-for-a-class-to-be-the-worst.672051/post-7987863" target="_blank">But nice dig at my DM there</a>. Classy.</p><p></p><p>If you'd like to address statements I have made, please feel free to reply to me directly in future.</p></blockquote><p></p>
[QUOTE="iserith, post: 7987899, member: 97077"] [USER=18]@Ruin Explorer[/USER] Exhaustion has real consequences. It's just not as bad as people make it out to be because it depends on many variables that cannot be accounted for in forum theory. It can be mitigated and worked around. Some of the barbarian features already do that. Further, a group that plays in a manner the DMG calls "Roll With It" may naturally see exhaustion as a much bigger problem - more tasks will call for ability checks because the DM doesn't strike a balance between using dice and deciding on success as is the case with the "Middle Path" (DMG p. 236-237) which is how I play. In any case, for the DM to ask the player to make an ability check, the character must be performing a task with an uncertain outcome and a meaningful consequence for failure. If the player can address the situation at hand and remove one of those prerequisites, then there's no ability check which is far better than hanging your fortune on a d20. That is hardly "chatting the DM." That is engaging with the environment the DM has taken the trouble to describe for the players. That is player skill. Also, my zealot hasn't died because he's a half-orc whose racial feature has kept me from dying several times as have the two celestial warlocks in my group. [URL='https://www.enworld.org/threads/it-is-ok-for-a-class-to-be-the-worst.672051/post-7987863']But nice dig at my DM there[/URL]. Classy. If you'd like to address statements I have made, please feel free to reply to me directly in future. [/QUOTE]
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