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Community
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It is OK for a class to be the worst
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<blockquote data-quote="Asisreo" data-source="post: 7988959" data-attributes="member: 7019027"><p>The thing is, when people don't play a class, it's going to be obvious why you can't see the usefulness immediately. The classes in 5e were not ran through a computer algorithm for the final balance. The final balance was all through playtesting. </p><p></p><p>Anyone that's played the class, subclass, or race almost always testifies on the forums that the build isn't nearly as bad as everyone says. That's because the design team for the PHB didn't care much about how it looked, moreso how it played. </p><p></p><p>I'm certain the PHB team is not the same team working through UA. There's probably a bit of overlap but alot of the UA screams fanservice more than balance as well as a lack of consistency. Nobody wants to see a bad feature in their UA and nobody likes seeing less options so every UA has practically given every class/subclass and overload of options. </p><p></p><p>The real design team then takes a look through their private playtest team that plays campaigns using the UA as the designers expect a game to be played, probably through a handful of modules. They then adjust the balance to reflect what was fun and what was balanced from a gameplay perspective. "The Mystic definitely had too many solutions, it felt like a fullcaster and a full-martial all at once." "The UA Ranger is actually completely trivializing our hexcrawl." </p><p></p><p>They then take into account the surveys to a lesser degree and put priority on the complaints that are stated in both the official playtest team and survey team. From there, if it's more work than worth, they scrap it like the Mystic class. If it's something that's really been bothering people, they'll keep looking for a good compromise, like the UA ranger being turned into the Variant features. If the complaints are very few, it's ready to be dropped, like the artificer.</p><p></p><p>And you can tell that the UA is more of a powerfantasy because all of the UA has been either scaled back or kept the same. None have had a significant boost from UA to official book.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 7988959, member: 7019027"] The thing is, when people don't play a class, it's going to be obvious why you can't see the usefulness immediately. The classes in 5e were not ran through a computer algorithm for the final balance. The final balance was all through playtesting. Anyone that's played the class, subclass, or race almost always testifies on the forums that the build isn't nearly as bad as everyone says. That's because the design team for the PHB didn't care much about how it looked, moreso how it played. I'm certain the PHB team is not the same team working through UA. There's probably a bit of overlap but alot of the UA screams fanservice more than balance as well as a lack of consistency. Nobody wants to see a bad feature in their UA and nobody likes seeing less options so every UA has practically given every class/subclass and overload of options. The real design team then takes a look through their private playtest team that plays campaigns using the UA as the designers expect a game to be played, probably through a handful of modules. They then adjust the balance to reflect what was fun and what was balanced from a gameplay perspective. "The Mystic definitely had too many solutions, it felt like a fullcaster and a full-martial all at once." "The UA Ranger is actually completely trivializing our hexcrawl." They then take into account the surveys to a lesser degree and put priority on the complaints that are stated in both the official playtest team and survey team. From there, if it's more work than worth, they scrap it like the Mystic class. If it's something that's really been bothering people, they'll keep looking for a good compromise, like the UA ranger being turned into the Variant features. If the complaints are very few, it's ready to be dropped, like the artificer. And you can tell that the UA is more of a powerfantasy because all of the UA has been either scaled back or kept the same. None have had a significant boost from UA to official book. [/QUOTE]
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