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General Tabletop Discussion
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It is OK for a class to be the worst
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<blockquote data-quote="NotAYakk" data-source="post: 7989034" data-attributes="member: 72555"><p>My experience with the Beastmaster class is with actual play. I am watching someone who is a beastmaster and suffering with exactly the issues I have described above. So no, "anyone" who has played that subclass doesn't "always testify on the forums" how it isn't "nearly as bad as everyone says".</p><p></p><p>I understand that I make theorycraft mistakes. For example, when 5e came out, at a glance the BM fighter looked meh, because I didn't get how those dice could be used in a way that every single one had guaranteed impact on first look. And how the Champion's "always on critical" looked so tasty. And I have since corrected my misunderstanding.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 7989034, member: 72555"] My experience with the Beastmaster class is with actual play. I am watching someone who is a beastmaster and suffering with exactly the issues I have described above. So no, "anyone" who has played that subclass doesn't "always testify on the forums" how it isn't "nearly as bad as everyone says". I understand that I make theorycraft mistakes. For example, when 5e came out, at a glance the BM fighter looked meh, because I didn't get how those dice could be used in a way that every single one had guaranteed impact on first look. And how the Champion's "always on critical" looked so tasty. And I have since corrected my misunderstanding. [/QUOTE]
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It is OK for a class to be the worst
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