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<blockquote data-quote="Water Bob" data-source="post: 5876992" data-attributes="member: 92305"><p>Don't you love it when things just fall into place in a campaign?</p><p> </p><p>I've been wanting to set up a simple scenario where my barbarian PCs go hunting. Not as a lead-in to an adventure--not as anything else but a simple hunting trip. I'm talking about using the Spot skill to spot an animal. Then using Move Silently and Hide vs. the animal, as the barb tries to get close enough to toss his spear. </p><p> </p><p>After a few aboarted attempts, the PCs finally get one, then they've got to clean it, take it back to the village, and cure it.</p><p> </p><p>This is something we always assume barbarians do, but we just skip over it because this type of scenario is hard to pull off in an interesting manner.</p><p> </p><p>And, that's the problem. I've tried to come up with a reason to have focus on the hunting trip, and I've almost put it in the game a few times. But, whatever the PCs happen to have been doing at the time didn't seem to fit with my idea of a simple hunting trip.</p><p> </p><p>It's almost as if I should have run this as the first scene of the campaign. But, I didn't. And, here we are.</p><p> </p><p>Well, in our last game sessions, the PCs in my camapaign became recognized as men and warriors for their clan. They became adults. And, as adult warriors, everybody in the clan contributes to make them a mantle, which is a thick, heavy, hunting cape. And, it's a badge of honor, showing that the character is an adult warrior.</p><p> </p><p>Well, there's an NPC that has become a warrior along side them. And, the players don't have anything to give for his mantle.</p><p> </p><p>I smiled when it came out of the player's mouth. "We'll just go hunting--let's track one of the firecest animals known to exist in these parts--and that skin will become part of the mantle."</p><p> </p><p>Inside, I was screaming YES! WOO-HOOO! JACKPOT!</p><p> </p><p>Outside, I just said, with a calm demeanor, "Oh, that's sounds interesting. OK." (Meaning I'll set up something for next game session.)</p><p> </p><p>Now, I don't have to figure a way to get the characters involved in somethign I've wanted to play out since I started this campaign a year ago. The players have gotten themselves there!</p><p> </p><p>Don't you just love it when things like that happen?</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5876992, member: 92305"] Don't you love it when things just fall into place in a campaign? I've been wanting to set up a simple scenario where my barbarian PCs go hunting. Not as a lead-in to an adventure--not as anything else but a simple hunting trip. I'm talking about using the Spot skill to spot an animal. Then using Move Silently and Hide vs. the animal, as the barb tries to get close enough to toss his spear. After a few aboarted attempts, the PCs finally get one, then they've got to clean it, take it back to the village, and cure it. This is something we always assume barbarians do, but we just skip over it because this type of scenario is hard to pull off in an interesting manner. And, that's the problem. I've tried to come up with a reason to have focus on the hunting trip, and I've almost put it in the game a few times. But, whatever the PCs happen to have been doing at the time didn't seem to fit with my idea of a simple hunting trip. It's almost as if I should have run this as the first scene of the campaign. But, I didn't. And, here we are. Well, in our last game sessions, the PCs in my camapaign became recognized as men and warriors for their clan. They became adults. And, as adult warriors, everybody in the clan contributes to make them a mantle, which is a thick, heavy, hunting cape. And, it's a badge of honor, showing that the character is an adult warrior. Well, there's an NPC that has become a warrior along side them. And, the players don't have anything to give for his mantle. I smiled when it came out of the player's mouth. "We'll just go hunting--let's track one of the firecest animals known to exist in these parts--and that skin will become part of the mantle." Inside, I was screaming YES! WOO-HOOO! JACKPOT! Outside, I just said, with a calm demeanor, "Oh, that's sounds interesting. OK." (Meaning I'll set up something for next game session.) Now, I don't have to figure a way to get the characters involved in somethign I've wanted to play out since I started this campaign a year ago. The players have gotten themselves there! Don't you just love it when things like that happen? [/QUOTE]
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