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It must be easy, its just a PDF - Forked Thread from What's new with the GSL?
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<blockquote data-quote="catsclaw227" data-source="post: 4589489" data-attributes="member: 14197"><p>Forked from: <a href="http://www.enworld.org/forum/showpost.php?postid=4589284" target="_blank"> What's new with the GSL? </a></p><p></p><p>This particular statement irked me the wrong way, and since it was off topic in the original thread, I thought I would fork it.</p><p></p><p></p><p>Have you ever put together a monthly periodical? Sorry, I don't intend to sound like I am passing judgment, but if you haven't, then your opinion about its level of difficulty doesn't carry much weight.</p><p></p><p>Making a blasé comment and hand-waving it as "not particularly difficult" shows little respect for all the periodical publishers, small press or not that toil each month over this process.</p><p></p><p>Sure, "saving as PDF" is easy. But designing an appealing and useful layout, writing copy, getting it edited, finding art, coordinating articles, coordinating writers and subcontractors, putting it all together and maintaining some semblance of a consistent editorial calendar is not easy.</p><p></p><p>Then, consider that instead of a month to have the issue ready, you slow-roll the articles out every other day, making the previous paragraph's list of tasks even more challenging.</p><p></p><p>Then, in come the interweb fanboys, trolls, normals and lurkers all throwing each word under the microscope. You have the 100's maybe 1000's of people that will nerd-rage almost anything that is published, smearing the writers and artists at any opportunity (but calling them, collectively, WOTC), others bemoaning reused art or how it is different in their campaign and therefore WOTC (writers, artists, editors) is screwing them.</p><p></p><p>[side note] I'd love to see some of the angry mob, amateur, internet critics sit down in a room with Scott Rouse, Rich Baker, Bill Slavicsek, Chris Youngs, and all the editors, writers, bizdev staff, and others that do all the hard work on our hobby products. I'd love to see if they can criticize like they do online, right there in front of them, with all the hyperbole, all the vitriol, all the nerd-rage that comes with the bravery of being out of range.[/side note]</p><p></p><p>For many months, Dungeon and Dragon was Paizo's ONLY primary publishing responsibility. With the exception of eventually adding and maintaining an online storefront (a troublesome responsibility as well), publishing Dungeon and Dragon was their company's primary FULL TIME job.</p><p></p><p>And WOTC has much, much more going on than just Dungeon and Dragon.</p><p></p><p>Yes, admittedly, there are some additional steps to take the final layout product and get it into print (and the headaches that come along with that), as well as customer service issues (which WOTC has as well), but a huge part of the work is done at that point.</p><p></p><p>Getting it to the final product is not trivial.</p><p></p><p>If Eric Mona is reading, I want to ask if Dungeon or Dragon "weren't particularly difficult to implement"? I would ask him if he had any long days, long nights or stressful deadlines that kept him up at night.</p><p></p><p>Maybe instead of helping my wife, I should just tell her that fixing her dying computer isn't particularly difficult, it's just parts. She should be able to do it without problem.</p><p></p><p>sorry for the rant ... again, it's not intended to single out Monkey Boy. I've been seeing this kind of attitude a lot lately and it is painfully obvious that some of us have become overly spoiled with really high quality stuff, and it breeds a kind of entitlement that reminds me of whiny, 5 year old adults.</p><p></p><p>whew..... finally I got that off my chest.... I feel better now. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="catsclaw227, post: 4589489, member: 14197"] Forked from: [url=http://www.enworld.org/forum/showpost.php?postid=4589284] What's new with the GSL? [/url] This particular statement irked me the wrong way, and since it was off topic in the original thread, I thought I would fork it. Have you ever put together a monthly periodical? Sorry, I don't intend to sound like I am passing judgment, but if you haven't, then your opinion about its level of difficulty doesn't carry much weight. Making a blasé comment and hand-waving it as "not particularly difficult" shows little respect for all the periodical publishers, small press or not that toil each month over this process. Sure, "saving as PDF" is easy. But designing an appealing and useful layout, writing copy, getting it edited, finding art, coordinating articles, coordinating writers and subcontractors, putting it all together and maintaining some semblance of a consistent editorial calendar is not easy. Then, consider that instead of a month to have the issue ready, you slow-roll the articles out every other day, making the previous paragraph's list of tasks even more challenging. Then, in come the interweb fanboys, trolls, normals and lurkers all throwing each word under the microscope. You have the 100's maybe 1000's of people that will nerd-rage almost anything that is published, smearing the writers and artists at any opportunity (but calling them, collectively, WOTC), others bemoaning reused art or how it is different in their campaign and therefore WOTC (writers, artists, editors) is screwing them. [side note] I'd love to see some of the angry mob, amateur, internet critics sit down in a room with Scott Rouse, Rich Baker, Bill Slavicsek, Chris Youngs, and all the editors, writers, bizdev staff, and others that do all the hard work on our hobby products. I'd love to see if they can criticize like they do online, right there in front of them, with all the hyperbole, all the vitriol, all the nerd-rage that comes with the bravery of being out of range.[/side note] For many months, Dungeon and Dragon was Paizo's ONLY primary publishing responsibility. With the exception of eventually adding and maintaining an online storefront (a troublesome responsibility as well), publishing Dungeon and Dragon was their company's primary FULL TIME job. And WOTC has much, much more going on than just Dungeon and Dragon. Yes, admittedly, there are some additional steps to take the final layout product and get it into print (and the headaches that come along with that), as well as customer service issues (which WOTC has as well), but a huge part of the work is done at that point. Getting it to the final product is not trivial. If Eric Mona is reading, I want to ask if Dungeon or Dragon "weren't particularly difficult to implement"? I would ask him if he had any long days, long nights or stressful deadlines that kept him up at night. Maybe instead of helping my wife, I should just tell her that fixing her dying computer isn't particularly difficult, it's just parts. She should be able to do it without problem. sorry for the rant ... again, it's not intended to single out Monkey Boy. I've been seeing this kind of attitude a lot lately and it is painfully obvious that some of us have become overly spoiled with really high quality stuff, and it breeds a kind of entitlement that reminds me of whiny, 5 year old adults. whew..... finally I got that off my chest.... I feel better now. :D [/QUOTE]
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