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It must be easy, its just a PDF - Forked Thread from What's new with the GSL?
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<blockquote data-quote="Azgulor" data-source="post: 4592329" data-attributes="member: 14291"><p>I didn't see the posts that prompted your question nor have I thrown any stones at WotC. I'm not a subscriber so I don't have a horse in the race.</p><p></p><p>That said, much of the time when I hear WotC cite something as problematic or when their defenders come to their defense, there's a nagging part of my brain that screams "If the 800lb gorilla of the RPG industry can't get it right, how come <insert name of competitor or 3rd-party publisher> can do it right? Esp. when we're constantly reminded (by others, I'm not laying this at your doorstep) that those competitors/3rd-parties are gnats compared to WotC in terms of market share, resources, and budget.</p><p></p><p>See, if you're the industry leader then you're expected to be the high bar every one else aspires to. If you're the industry leader and people see "weaker" (for lack of a better term) competitors outperforming you, people wonder why.</p><p></p><p>To pick on Dungeon or WotC adventures as an example (PDF or print is irrelevant for the example), a lot of fans cite the superiority of Goodman Games, Necromancer, or Paizo to WotC adventures. Now, a company may rightly choose to put less effort into a product that makes them less money. But barring someone from the company saying "we aren't focusing our efforts on this" (as WotC did with 3e adventures), people are always going to wonder why the leader's products aren't best-of-breed. Perhaps the criticism isn't valid, perhaps it is.</p><p></p><p>There's a lot of advantages to being #1. It does tend to put a very large bullseye on one's back, however.</p><p></p><p>There are many who feel Dungeon and Dragon hit their high-mark under the Paizo reign during 3e. Taking aside the hard feelings some have/had over WotC taking the mags back in-house, WotC had to know they had a high bar to clear in terms of quality just to reach parity. If you feel they've cleared it, great. Some don't think they have reached that bar yet but they do feel that WotC should have been able to do so. Given their resources, one could argue, "WotC should have done so easily". Perhaps that's an unfair assessment but I can at least understand how someone could arrive at it.</p></blockquote><p></p>
[QUOTE="Azgulor, post: 4592329, member: 14291"] I didn't see the posts that prompted your question nor have I thrown any stones at WotC. I'm not a subscriber so I don't have a horse in the race. That said, much of the time when I hear WotC cite something as problematic or when their defenders come to their defense, there's a nagging part of my brain that screams "If the 800lb gorilla of the RPG industry can't get it right, how come <insert name of competitor or 3rd-party publisher> can do it right? Esp. when we're constantly reminded (by others, I'm not laying this at your doorstep) that those competitors/3rd-parties are gnats compared to WotC in terms of market share, resources, and budget. See, if you're the industry leader then you're expected to be the high bar every one else aspires to. If you're the industry leader and people see "weaker" (for lack of a better term) competitors outperforming you, people wonder why. To pick on Dungeon or WotC adventures as an example (PDF or print is irrelevant for the example), a lot of fans cite the superiority of Goodman Games, Necromancer, or Paizo to WotC adventures. Now, a company may rightly choose to put less effort into a product that makes them less money. But barring someone from the company saying "we aren't focusing our efforts on this" (as WotC did with 3e adventures), people are always going to wonder why the leader's products aren't best-of-breed. Perhaps the criticism isn't valid, perhaps it is. There's a lot of advantages to being #1. It does tend to put a very large bullseye on one's back, however. There are many who feel Dungeon and Dragon hit their high-mark under the Paizo reign during 3e. Taking aside the hard feelings some have/had over WotC taking the mags back in-house, WotC had to know they had a high bar to clear in terms of quality just to reach parity. If you feel they've cleared it, great. Some don't think they have reached that bar yet but they do feel that WotC should have been able to do so. Given their resources, one could argue, "WotC should have done so easily". Perhaps that's an unfair assessment but I can at least understand how someone could arrive at it. [/QUOTE]
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