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It must be easy, its just a PDF - Forked Thread from What's new with the GSL?
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<blockquote data-quote="El Mahdi" data-source="post: 4593491" data-attributes="member: 59506"><p>Well, I don't want to threadjack either . . . so I'll actually say something about the OP before I answer your question.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p> </p><p>I think this thread has shown some good anecdotal information that shows while the pdf's may be "easier" than standard print magazines, they are by no means "easy". I certainly understand, and agree with, the OP's argument. I think if the people actually putting eDragon and eDungeon together had posted, I'm sure they'd say that. (Although, they probably haven't because they're too busy making those simple pdf's.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />)</p><p> </p><p> </p><p> </p><p>I think the magazines have been a good mix of crunch and fluff. I haven't switched to 4E, and probably won't (I prefer my houseruled 3.5, but I do own the 3 core rulebooks for 4E, and I'm not above playing a game of 4E with friends who have switched). I don't have a DDI sub yet, but it is on my Christmas list now. So, my opinion is based only on the free preview material.</p><p> </p><p>I actually like the class previews, but that's because I like tinkering with the rules. I've ganked quite a few things from 4E for my 3E game, so I find the "crunch" as equally useful as the "fluff". The fluff, even if it isn't something I take and use for my games, has been very well done, well thought out, and idea inspiring for me. The crunch material can be used as, and is considered, core material by the WoTC game designers for 4E, and included in the Compendium. So far, the general consensus here on ENWorld seems to be that it's pretty good, well balanced stuff. I'll have to take their word on that, since I haven't actually played 4E, but I can say the crunch I've seen in the preview issues was thought provoking for my own 3E rules tinkering.</p><p> </p><p>The only reasons I initially didn't get a sub was because they weren't including hi-res, tagged and untagged, full page maps (<em>Dungeon</em>), and they weren't including the art in a separate, hi-res, full page format more useable for handouts (<em>Dragon</em> and <em>Dungeon</em>). However, this is no longer the case. They are now providing all of the art again (ala the old Art Gallery format) and including the maps as separate (free) downloads. All of these have been provided as free content (which is how I learned of them), but, if you are a subscriber, they also have it as a convenient all-inclusive download (rather that saving each picture or map individually).</p><p> </p><p>Good adventures, regardless of the system they are initially written for, can be used with any system or edition (with a little bit of work - okay, sometimes a lot of work <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />). The Free Preview adventures seemed hit and miss to me, but Dungeon has always been that way for me. However, I've always found a Dungeon subscription worthwhile. Ari Marmells <em>Last Breaths of Ashenport</em>, during the free preview period, was exceptional. I see that he has written a couple more since the mags went to subscription and I'm intrigued to read them now. Now that they are providing the features I wanted (maps and artwork), I will be getting a subscription very soon.</p><p> </p><p>Of course, all of the above is strictly my opinion. Your magazine mileage may vary.</p><p> </p><p> </p><p>P.S.: Go <em>Spartans</em>! (I'll be watching the game New Years Day. Ought to be a tough one against Georgia, but if they play up to their potential, I think they can do it. Either way though, should be a good game.)</p></blockquote><p></p>
[QUOTE="El Mahdi, post: 4593491, member: 59506"] Well, I don't want to threadjack either . . . so I'll actually say something about the OP before I answer your question.;) I think this thread has shown some good anecdotal information that shows while the pdf's may be "easier" than standard print magazines, they are by no means "easy". I certainly understand, and agree with, the OP's argument. I think if the people actually putting eDragon and eDungeon together had posted, I'm sure they'd say that. (Although, they probably haven't because they're too busy making those simple pdf's.:p;)) I think the magazines have been a good mix of crunch and fluff. I haven't switched to 4E, and probably won't (I prefer my houseruled 3.5, but I do own the 3 core rulebooks for 4E, and I'm not above playing a game of 4E with friends who have switched). I don't have a DDI sub yet, but it is on my Christmas list now. So, my opinion is based only on the free preview material. I actually like the class previews, but that's because I like tinkering with the rules. I've ganked quite a few things from 4E for my 3E game, so I find the "crunch" as equally useful as the "fluff". The fluff, even if it isn't something I take and use for my games, has been very well done, well thought out, and idea inspiring for me. The crunch material can be used as, and is considered, core material by the WoTC game designers for 4E, and included in the Compendium. So far, the general consensus here on ENWorld seems to be that it's pretty good, well balanced stuff. I'll have to take their word on that, since I haven't actually played 4E, but I can say the crunch I've seen in the preview issues was thought provoking for my own 3E rules tinkering. The only reasons I initially didn't get a sub was because they weren't including hi-res, tagged and untagged, full page maps ([I]Dungeon[/I]), and they weren't including the art in a separate, hi-res, full page format more useable for handouts ([I]Dragon[/I] and [I]Dungeon[/I]). However, this is no longer the case. They are now providing all of the art again (ala the old Art Gallery format) and including the maps as separate (free) downloads. All of these have been provided as free content (which is how I learned of them), but, if you are a subscriber, they also have it as a convenient all-inclusive download (rather that saving each picture or map individually). Good adventures, regardless of the system they are initially written for, can be used with any system or edition (with a little bit of work - okay, sometimes a lot of work ;)). The Free Preview adventures seemed hit and miss to me, but Dungeon has always been that way for me. However, I've always found a Dungeon subscription worthwhile. Ari Marmells [I]Last Breaths of Ashenport[/I], during the free preview period, was exceptional. I see that he has written a couple more since the mags went to subscription and I'm intrigued to read them now. Now that they are providing the features I wanted (maps and artwork), I will be getting a subscription very soon. Of course, all of the above is strictly my opinion. Your magazine mileage may vary. P.S.: Go [I]Spartans[/I]! (I'll be watching the game New Years Day. Ought to be a tough one against Georgia, but if they play up to their potential, I think they can do it. Either way though, should be a good game.) [/QUOTE]
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