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General Tabletop Discussion
*Pathfinder & Starfinder
It needs to be more of a sandbox than a railroad?
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<blockquote data-quote="Sunseeker" data-source="post: 6382068"><p>I'm sorry, but I'm going to be blunt: that's garbage.</p><p></p><p>That's the sort of "my world is great you players just aren't good enough for it!" garbage that sandbox DMs have tried to throw in my face before. It's blame blame blame blame on everyone else at the table besides themselves. They "remove" themselves from the setting they so painstakingly created through random tables which cover anything from fair fights to undead armies and random elder dragons. Then it's all the player's fault for missing this or not doing that or whatever it is the DM <em>really</em> wanted us to go after.</p><p></p><p>If there aren't things to do, then looking for those things doesn't help. They're NOT THERE. It's all random tables and absolutely nothing more than "I wander into the forest" *DM rolls die* "you find nothing." "I keep going" *DM rolls die* "still nothing. "okay I go to the mountains" *dm rolls die* "You encounter an elder dragon, roll init." >.></p><p></p><p>There's an MMO coming out called ArchAge. The basic premise is it being an open-world, randomly generated, sandbox MMO. Guess what? It's boring. Once you've run around on your horse for 10 hours, chopped down a dozen trees and built a little cabin....there's not much else to do.</p><p></p><p>You start saying there's a Lich attacking the city of Mountainvale, well now you're getting a story going and moving away from sandbox land.</p><p></p><p></p><p>I have no say or ability to improve a bad sandbox either. The only difference is that a bad sandbox is a lake where all I can do is swim around. A bad railroad is a river where while I'm swimming, I'm also being taken places against my will.</p><p></p><p>With the latter at least the scenery changes, which means <em>potentially</em> the bad will end and good stuff will start. With a bad sandbox, there is no good or bad. It's all the same.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 6382068"] I'm sorry, but I'm going to be blunt: that's garbage. That's the sort of "my world is great you players just aren't good enough for it!" garbage that sandbox DMs have tried to throw in my face before. It's blame blame blame blame on everyone else at the table besides themselves. They "remove" themselves from the setting they so painstakingly created through random tables which cover anything from fair fights to undead armies and random elder dragons. Then it's all the player's fault for missing this or not doing that or whatever it is the DM [I]really[/I] wanted us to go after. If there aren't things to do, then looking for those things doesn't help. They're NOT THERE. It's all random tables and absolutely nothing more than "I wander into the forest" *DM rolls die* "you find nothing." "I keep going" *DM rolls die* "still nothing. "okay I go to the mountains" *dm rolls die* "You encounter an elder dragon, roll init." >.> There's an MMO coming out called ArchAge. The basic premise is it being an open-world, randomly generated, sandbox MMO. Guess what? It's boring. Once you've run around on your horse for 10 hours, chopped down a dozen trees and built a little cabin....there's not much else to do. You start saying there's a Lich attacking the city of Mountainvale, well now you're getting a story going and moving away from sandbox land. I have no say or ability to improve a bad sandbox either. The only difference is that a bad sandbox is a lake where all I can do is swim around. A bad railroad is a river where while I'm swimming, I'm also being taken places against my will. With the latter at least the scenery changes, which means [I]potentially[/I] the bad will end and good stuff will start. With a bad sandbox, there is no good or bad. It's all the same. [/QUOTE]
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It needs to be more of a sandbox than a railroad?
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