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<blockquote data-quote="Staffan" data-source="post: 9715963" data-attributes="member: 907"><p>Itch is an online store that sells all sorts of stuff, both fiction, game books, and game software. And yes, I am making the case that a game featuring violent and evil acts shouldn't be treated any differently than a novel featuring said acts.</p><p></p><p>And there's a big difference to various discussions we've had about D&D content. In those, we've been talking about what is good for the game – should there be half-races? Should races have different stats? Should the term "race" even be used, and if not what should we use? Should D&D books deal with issues like slavery, and should it be something in which PCs can partake? Is it OK to treat expanding "civilization" into the lands of "savages" as a good thing, or is that just glorifying colonialism? And those are all reasonable discussions to have. The difference is that I don't think anyone in good faith has argued that Wizards or anyone else should be <strong>forced</strong> to do things a certain way. We've expressed our preferences for how to do things, but the only force we can apply is that of our own purchases, or lack thereof. In extreme cases, book stores (including online stores like DTRPG) have denied carrying certain material, but no-one has been saying that such material should be forbidden entirely. That's the difference here – payment processors have told Itch.io and Steam (and other platforms) that unless their TOS forbids such material they can't use their payment services. And I, for one, think that is wrong. Payment processing is vital infrastructure where a small number of companies have an effective oligopoly, and should not be interfering with what people are using them to pay for (at least as long as it's legal).</p></blockquote><p></p>
[QUOTE="Staffan, post: 9715963, member: 907"] Itch is an online store that sells all sorts of stuff, both fiction, game books, and game software. And yes, I am making the case that a game featuring violent and evil acts shouldn't be treated any differently than a novel featuring said acts. And there's a big difference to various discussions we've had about D&D content. In those, we've been talking about what is good for the game – should there be half-races? Should races have different stats? Should the term "race" even be used, and if not what should we use? Should D&D books deal with issues like slavery, and should it be something in which PCs can partake? Is it OK to treat expanding "civilization" into the lands of "savages" as a good thing, or is that just glorifying colonialism? And those are all reasonable discussions to have. The difference is that I don't think anyone in good faith has argued that Wizards or anyone else should be [B]forced[/B] to do things a certain way. We've expressed our preferences for how to do things, but the only force we can apply is that of our own purchases, or lack thereof. In extreme cases, book stores (including online stores like DTRPG) have denied carrying certain material, but no-one has been saying that such material should be forbidden entirely. That's the difference here – payment processors have told Itch.io and Steam (and other platforms) that unless their TOS forbids such material they can't use their payment services. And I, for one, think that is wrong. Payment processing is vital infrastructure where a small number of companies have an effective oligopoly, and should not be interfering with what people are using them to pay for (at least as long as it's legal). [/QUOTE]
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