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General Tabletop Discussion
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Item creation with other consideration
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<blockquote data-quote="Natamanchuk" data-source="post: 5869478" data-attributes="member: 80412"><p>I’ve chosen to do the following.</p><p></p><p>For the Contacts of Spellcraft. I’ve allowed the -10% reductions in cost based on the restriction that Knowledge Arcane requires 7 ranks(or however many ranks matching the bonus requested for spellcraft.)</p><p></p><p>I’ve rejected the -30% reduction in cost, because I can’t find any way for this to be implemented by a player in a meaningful way that actually works as a restriction. </p><p></p><p>As for a spell base, having one makes sense to me and it is comparable to most of the other skill boosting items out there. In this case I have allowed my player to use Fox’s Cunning. It’s of suitable low level that it does not have much of an impact on his ability to create the item but it helps it make sense to me.</p><p></p><p>I have applied a similar stance on this player’s other proposed creations. </p><p></p><p>I have to say, I love the pathfinder’s system in general. What I have seen of item creation thus far is that it can and most likely will become a much more important and commonplace part of adventuring. Especially compared to 3.5. As such it has become a more powerful tool for the PCs, one that I don’t think they should be deprived of. Only heavily scrutinized.</p></blockquote><p></p>
[QUOTE="Natamanchuk, post: 5869478, member: 80412"] I’ve chosen to do the following. For the Contacts of Spellcraft. I’ve allowed the -10% reductions in cost based on the restriction that Knowledge Arcane requires 7 ranks(or however many ranks matching the bonus requested for spellcraft.) I’ve rejected the -30% reduction in cost, because I can’t find any way for this to be implemented by a player in a meaningful way that actually works as a restriction. As for a spell base, having one makes sense to me and it is comparable to most of the other skill boosting items out there. In this case I have allowed my player to use Fox’s Cunning. It’s of suitable low level that it does not have much of an impact on his ability to create the item but it helps it make sense to me. I have applied a similar stance on this player’s other proposed creations. I have to say, I love the pathfinder’s system in general. What I have seen of item creation thus far is that it can and most likely will become a much more important and commonplace part of adventuring. Especially compared to 3.5. As such it has become a more powerful tool for the PCs, one that I don’t think they should be deprived of. Only heavily scrutinized. [/QUOTE]
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