Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Item- Portable Workshop?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cleon" data-source="post: 6079300" data-attributes="member: 57383"><p>Under the SRD, a character doesn't need a workshop or workspace. According to the Craft skill writeup, all that's required is a set of Artisan's Tools of the appropriate type. (5 pounds and 5 gp, or 55 gp for masterwork).</p><p></p><p>So, "a portable workshop item" is just a set of Artisan's Tools.</p><p></p><p>That does give rise to some silly results: According to the 3E Rules As Written, a creature can make a masterwork suit of full plate using only a set of tools that amount to a couple of small hammers. Heck, if they can take the -2 penalty for improvised tools and beat that armour out with a few rocks! </p><p></p><p>There's nothing in the rules that requires them to have an anvil, forge, quenching bath, or any of the other stuff an armorsmith would need in real life.</p><p></p><p>The main exceptions in the SRD are an Alchemist's Lab (40 pounds, 500 gp) that grants a +2 circumstance bonus to Craft (alchemy) checks, or the specially equipped workrooms required to create certain Constructs, such as the Shield Guardian ("the shield guardian is animated through an extended magical ritual that requires a specially prepared laboratory or workroom, similar to an alchemist’s laboratory and costing 500 gp to establish").</p><p></p><p>So, I'd suggest using the "Alchemist's Lab" weight and cost for the kind of portable workshop you're talking about.</p></blockquote><p></p>
[QUOTE="Cleon, post: 6079300, member: 57383"] Under the SRD, a character doesn't need a workshop or workspace. According to the Craft skill writeup, all that's required is a set of Artisan's Tools of the appropriate type. (5 pounds and 5 gp, or 55 gp for masterwork). So, "a portable workshop item" is just a set of Artisan's Tools. That does give rise to some silly results: According to the 3E Rules As Written, a creature can make a masterwork suit of full plate using only a set of tools that amount to a couple of small hammers. Heck, if they can take the -2 penalty for improvised tools and beat that armour out with a few rocks! There's nothing in the rules that requires them to have an anvil, forge, quenching bath, or any of the other stuff an armorsmith would need in real life. The main exceptions in the SRD are an Alchemist's Lab (40 pounds, 500 gp) that grants a +2 circumstance bonus to Craft (alchemy) checks, or the specially equipped workrooms required to create certain Constructs, such as the Shield Guardian ("the shield guardian is animated through an extended magical ritual that requires a specially prepared laboratory or workroom, similar to an alchemist’s laboratory and costing 500 gp to establish"). So, I'd suggest using the "Alchemist's Lab" weight and cost for the kind of portable workshop you're talking about. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Item- Portable Workshop?
Top