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General Tabletop Discussion
*Dungeons & Dragons
Item question regarding Bags of Holding
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<blockquote data-quote="N'raac" data-source="post: 6216648" data-attributes="member: 6681948"><p>So what happens to the weight of the air in the Bag. Note that the same amount of air is stored in each bag, despite their markedly differing sizes, as a living being can breathe for the same amount of time in each bag. What are the physics for that? </p><p></p><p>Oryan correctly pointed out that the rules don't say things fall out if you turn the bag upside down, only if you turn it inside out. The Bag itself is an interface to a nondimensional space, so there is no reason gravity would remain the same past that threshold. </p><p></p><p>It takes a round - 6 seconds - to go through 250 cubic feet of space (just over 7' x 7' x 10' - that's considerably bigger than a closet, more like a walk-in closet) and haul out something of the 1,500 lbs therein from the bottom. Does that sound like ordinary physics?</p><p></p><p></p><p></p><p>I don't believe it says one way or the other. If everything is at the bottom of the bag (the point furthest from the aperture), how do we get items out so quickly? The actual dimensions of the interior are not, to my knowledge, every addressed, only that it is bigger inside, and here is how much it can hold.</p><p></p><p>Where does it say that the bag can be accidentally overfilled, rather than appearing quite full, requiring the user to force another object in (and thereby rupturing the bag)? </p><p></p><p>The point is that the rules don't go into that level of detail, so one must make suppositions regarding how the magic will work. For me, it is not so serious an issue that I find it imperative to create a ruling that disadvantages the characters should they happen to open a bag of holding underwater.</p><p></p><p>What percentage of PC's have hauled a Haversack or Bag of Holding into a Rope Trick? What hazards occur. We know taking an extradimensional space into another extradimensional space is "hazardous" from the spell, but we don't know how it is hazardous. How many PC groups hang their Haversacks and Bags of Holding on a tree outside the Rope Trick entry point?</p><p></p><p></p><p></p><p>Again, this seems a reasonable interpretation - the Bag is an aperture to a different dimension.</p><p></p><p></p><p></p><p>From a websearch:</p><p></p><p>The 3.0 PHB had the limits for all of these.</p><p></p><p>Backpack weight=2lbs holds 40lbs </p><p>Large Sack weight = 1lbs holds 60lbs </p><p>Small Sack weight = 0.5lbs holds 30 lbs </p><p>Large Belt Pouch weight = 0.5lbs holds 10lbs (fuzzy memory on this one) </p><p>Small Belt Pouch weight = nil holds 1lbs </p><p>Pack Saddles = as much as the mount can carry </p><p>Saddlebags weight = ?? holds 30lbs each (in pairs, but fuzzy memory on this one too).</p><p></p><p>So it was in 3rd, but somehow vanished in 3.5 and stayed vanished in Pathfinder, right through Ultimate Equipment.</p></blockquote><p></p>
[QUOTE="N'raac, post: 6216648, member: 6681948"] So what happens to the weight of the air in the Bag. Note that the same amount of air is stored in each bag, despite their markedly differing sizes, as a living being can breathe for the same amount of time in each bag. What are the physics for that? Oryan correctly pointed out that the rules don't say things fall out if you turn the bag upside down, only if you turn it inside out. The Bag itself is an interface to a nondimensional space, so there is no reason gravity would remain the same past that threshold. It takes a round - 6 seconds - to go through 250 cubic feet of space (just over 7' x 7' x 10' - that's considerably bigger than a closet, more like a walk-in closet) and haul out something of the 1,500 lbs therein from the bottom. Does that sound like ordinary physics? I don't believe it says one way or the other. If everything is at the bottom of the bag (the point furthest from the aperture), how do we get items out so quickly? The actual dimensions of the interior are not, to my knowledge, every addressed, only that it is bigger inside, and here is how much it can hold. Where does it say that the bag can be accidentally overfilled, rather than appearing quite full, requiring the user to force another object in (and thereby rupturing the bag)? The point is that the rules don't go into that level of detail, so one must make suppositions regarding how the magic will work. For me, it is not so serious an issue that I find it imperative to create a ruling that disadvantages the characters should they happen to open a bag of holding underwater. What percentage of PC's have hauled a Haversack or Bag of Holding into a Rope Trick? What hazards occur. We know taking an extradimensional space into another extradimensional space is "hazardous" from the spell, but we don't know how it is hazardous. How many PC groups hang their Haversacks and Bags of Holding on a tree outside the Rope Trick entry point? Again, this seems a reasonable interpretation - the Bag is an aperture to a different dimension. From a websearch: The 3.0 PHB had the limits for all of these. Backpack weight=2lbs holds 40lbs Large Sack weight = 1lbs holds 60lbs Small Sack weight = 0.5lbs holds 30 lbs Large Belt Pouch weight = 0.5lbs holds 10lbs (fuzzy memory on this one) Small Belt Pouch weight = nil holds 1lbs Pack Saddles = as much as the mount can carry Saddlebags weight = ?? holds 30lbs each (in pairs, but fuzzy memory on this one too). So it was in 3rd, but somehow vanished in 3.5 and stayed vanished in Pathfinder, right through Ultimate Equipment. [/QUOTE]
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