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General Tabletop Discussion
*Dungeons & Dragons
Item question regarding Bags of Holding
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<blockquote data-quote="Greenfield" data-source="post: 6216836" data-attributes="member: 6669384"><p>So, according to the SRD, the smallest bag is 30 cubic feet, not meters. That makes it a shade under 1 cubic meter. (0.87782 cubic meters, to be exact).</p><p></p><p>The largest bag, at 250 cubic feet, is a xhade over 7 cubic meters. (7.0792 to be exact).</p><p></p><p>So, if we presume a roughly bag-shaped interior, you might have to stretch to reach all of the inside of a small bag, but it's pretty much all reachable.</p><p></p><p>Is the bag making a telepathic connection? Who cares? By whatever mechanism or rationalization, the item you want is always on top. It says so right in the item description.</p><p></p><p>Next question: The rules don't say that there's gravity inside the bag.</p><p>Next answer: They also don't explicitly say that there's gravity in a normal backpack. Or, in fact, anywhere in the game world. There are falling rules, yes, but nothing that explicitly says when or how someone falls.</p><p></p><p>Planar Handbook and Manual of the Planes mention that many other planes have different gravity rules. High, low, none, reverse, subjective, etc. But each planar description is supposed to include that detail. Lacking such a note, normal gravity is the standard.</p><p></p><p>So the lack of a specific statement regarding gravity doesn't mean that there isn't any. At least, not in any game world I've ever run or played in. You, as DM, are certainly free to interpret the rules any way you like. Interpreting the lack of a rule kind of stretches that, but hey, it's your game. But with that, however, please accept that it isn't necessarily everyone elses.</p><p></p><p>Next question: The rules don't say you can accidentally overload a Bag or Haversack.</p><p>Next answer: They also don't explicitly say you can accidentally overload a horse, or yourself. </p><p></p><p>Does this mean that you only have a carry limit if you're consciously thinking about it, or intentionally exceeding it?</p><p></p><p>Does it imply that there is no actual limit to the Bag of Holding or Handy Haversack? That you can stuff as much as you like in there, so long as you don't think about it?</p><p></p><p>Now, reasonably, one could rule that, volume wise, it reaches a limit and gets full just like any other bag, and you can't overload its volume limit simply because you can't fit any more in. It kind of flies in the face of what the Bag's descriptions suggest, but it's reasonable and easy to visualize.</p><p></p><p>Not sure how you'd run into any obvious limit with regards to weight though. Anyone who has ever had groceries tear through an overloaded paper bag knows that you can easily overload a bag without realizing it.</p><p></p><p><Tangent>Once, when I was DMing, the party found a bag. Unsure of what it was, one of the player picked up his dice bag, to illustrate his actions. "I drop a dagger in, to see what happens to it.", he said, as he held a pencil over the empty dice bag and dropped it in, point first.</p><p></p><p>I asked him, calmly, what he thought would happen to a magic Bag of Holding, if someone dropped a sharp object, such as a dagger, into it, point first. </p><p></p><p>There was a quiet look of shock that passed around the table as they realized what he had just done.</p><p></p><p>Later that same group defeated some patrolling soldiers and, being greedy, tookall their weapons, including their lances. I asked what they were doing with them. That same player took a handful of pencils and that same dice bag and said, "I'll just stuff them int my Bag of Holding"., illustrating by shoving the pencils in, point first.</p><p></p><p>You don't ofteen see the same look of shock pass around a table twice in the same session, for the same reason.</Tangent></p><p></p><p>In my experience, PCs make mistakes with their items all the time. Most aren't catastrophic, but they happen. To suggest that a DM should simply rule that mistakes and accidents can't happen is, well the word "Generous" doesn't quite seem to cover it, but you get the idea.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 6216836, member: 6669384"] So, according to the SRD, the smallest bag is 30 cubic feet, not meters. That makes it a shade under 1 cubic meter. (0.87782 cubic meters, to be exact). The largest bag, at 250 cubic feet, is a xhade over 7 cubic meters. (7.0792 to be exact). So, if we presume a roughly bag-shaped interior, you might have to stretch to reach all of the inside of a small bag, but it's pretty much all reachable. Is the bag making a telepathic connection? Who cares? By whatever mechanism or rationalization, the item you want is always on top. It says so right in the item description. Next question: The rules don't say that there's gravity inside the bag. Next answer: They also don't explicitly say that there's gravity in a normal backpack. Or, in fact, anywhere in the game world. There are falling rules, yes, but nothing that explicitly says when or how someone falls. Planar Handbook and Manual of the Planes mention that many other planes have different gravity rules. High, low, none, reverse, subjective, etc. But each planar description is supposed to include that detail. Lacking such a note, normal gravity is the standard. So the lack of a specific statement regarding gravity doesn't mean that there isn't any. At least, not in any game world I've ever run or played in. You, as DM, are certainly free to interpret the rules any way you like. Interpreting the lack of a rule kind of stretches that, but hey, it's your game. But with that, however, please accept that it isn't necessarily everyone elses. Next question: The rules don't say you can accidentally overload a Bag or Haversack. Next answer: They also don't explicitly say you can accidentally overload a horse, or yourself. Does this mean that you only have a carry limit if you're consciously thinking about it, or intentionally exceeding it? Does it imply that there is no actual limit to the Bag of Holding or Handy Haversack? That you can stuff as much as you like in there, so long as you don't think about it? Now, reasonably, one could rule that, volume wise, it reaches a limit and gets full just like any other bag, and you can't overload its volume limit simply because you can't fit any more in. It kind of flies in the face of what the Bag's descriptions suggest, but it's reasonable and easy to visualize. Not sure how you'd run into any obvious limit with regards to weight though. Anyone who has ever had groceries tear through an overloaded paper bag knows that you can easily overload a bag without realizing it. <Tangent>Once, when I was DMing, the party found a bag. Unsure of what it was, one of the player picked up his dice bag, to illustrate his actions. "I drop a dagger in, to see what happens to it.", he said, as he held a pencil over the empty dice bag and dropped it in, point first. I asked him, calmly, what he thought would happen to a magic Bag of Holding, if someone dropped a sharp object, such as a dagger, into it, point first. There was a quiet look of shock that passed around the table as they realized what he had just done. Later that same group defeated some patrolling soldiers and, being greedy, tookall their weapons, including their lances. I asked what they were doing with them. That same player took a handful of pencils and that same dice bag and said, "I'll just stuff them int my Bag of Holding"., illustrating by shoving the pencils in, point first. You don't ofteen see the same look of shock pass around a table twice in the same session, for the same reason.</Tangent> In my experience, PCs make mistakes with their items all the time. Most aren't catastrophic, but they happen. To suggest that a DM should simply rule that mistakes and accidents can't happen is, well the word "Generous" doesn't quite seem to cover it, but you get the idea. [/QUOTE]
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