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General Tabletop Discussion
*Dungeons & Dragons
Item question regarding Bags of Holding
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<blockquote data-quote="N'raac" data-source="post: 6225794" data-attributes="member: 6681948"><p>OK, since the rules say exactly what it does, where do they define what happens when we carry the Bag into an extradimensional space, such as placing one BoH in another or taking one into a Rope Trick? As Umbran notes, if the rules said exactly what it did, we would not have a multi-page discussion. </p><p></p><p>You started the discussion, asking:</p><p></p><p></p><p></p><p>This seems less than consistent with your statement that the rules tell us exactly how the Bag works. Were you actually sincere in your original post, or were you just fishing for people to agree with your interpretation and tell you how smart you are?</p><p></p><p>We have some basic rules on how the Bag works, from which we interpret or extrapolate the rest. Can I cause lots of hand losses by casting Dispel Magic as people put items in/out of the bag? We don't know. How does the interface work? We don't know. Does everything fall out if we flip it upside down? The rules don't say. How do we actually CLOSE a sack, making it airtight? Again, we don't know.</p><p></p><p></p><p></p><p>One such speculation is that opening it underwater destroys it.</p><p></p><p></p><p></p><p>Yet no explanation why we can access any item in the fullest bag in only 6 seconds. And "the medium outside only fills a specific, limited portion of the bag's capacity" is an alternate explanation for why the air supply is fixed, one which says the bag will not overfill if opened underwater.</p><p></p><p></p><p></p><p>Seems to me it's a speculation Greenfield does not embrace, so that makes it a bad speculation.</p><p></p><p></p><p></p><p>It doesn't? It limits the air that will fill it up. That seems like it's protecting itself. But it doesn't protect itself from someone doing something foolish and overstuffing it.</p><p></p><p></p><p></p><p>I see that you consider your speculations inherently superior to those made by anyone else. Let me speculate a bit here. I speculate that, in your game, you ruled the bag would flood and be destroyed. Someone in your group disagreed. So you came here looking for support for your ruling but, rather than say so, you asked for discussion about all the myriad possibilities, secure in your belief no one would come to any conclusion other than the one you had reached, and you would have ammunition for the fight with that foolish player who disagreed. Only it turned out your way was not seen as The One True Way after all, so now you're on the defensive.</p><p></p><p></p><p></p><p>Having them burst from water pressure also adds nothing. Were I playing in your game, I would be fine with your ruling. I would not be fine with your view that no other ruling could be reasonable or valid. It seems a lot of people on this thread have a similar viewpoint. Screaming "Paisley Dragon! Paisley Dragon!" won't change the fact that there are viewpoints other than your own, and they are no less valid simply because you disagree.</p></blockquote><p></p>
[QUOTE="N'raac, post: 6225794, member: 6681948"] OK, since the rules say exactly what it does, where do they define what happens when we carry the Bag into an extradimensional space, such as placing one BoH in another or taking one into a Rope Trick? As Umbran notes, if the rules said exactly what it did, we would not have a multi-page discussion. You started the discussion, asking: This seems less than consistent with your statement that the rules tell us exactly how the Bag works. Were you actually sincere in your original post, or were you just fishing for people to agree with your interpretation and tell you how smart you are? We have some basic rules on how the Bag works, from which we interpret or extrapolate the rest. Can I cause lots of hand losses by casting Dispel Magic as people put items in/out of the bag? We don't know. How does the interface work? We don't know. Does everything fall out if we flip it upside down? The rules don't say. How do we actually CLOSE a sack, making it airtight? Again, we don't know. One such speculation is that opening it underwater destroys it. Yet no explanation why we can access any item in the fullest bag in only 6 seconds. And "the medium outside only fills a specific, limited portion of the bag's capacity" is an alternate explanation for why the air supply is fixed, one which says the bag will not overfill if opened underwater. Seems to me it's a speculation Greenfield does not embrace, so that makes it a bad speculation. It doesn't? It limits the air that will fill it up. That seems like it's protecting itself. But it doesn't protect itself from someone doing something foolish and overstuffing it. I see that you consider your speculations inherently superior to those made by anyone else. Let me speculate a bit here. I speculate that, in your game, you ruled the bag would flood and be destroyed. Someone in your group disagreed. So you came here looking for support for your ruling but, rather than say so, you asked for discussion about all the myriad possibilities, secure in your belief no one would come to any conclusion other than the one you had reached, and you would have ammunition for the fight with that foolish player who disagreed. Only it turned out your way was not seen as The One True Way after all, so now you're on the defensive. Having them burst from water pressure also adds nothing. Were I playing in your game, I would be fine with your ruling. I would not be fine with your view that no other ruling could be reasonable or valid. It seems a lot of people on this thread have a similar viewpoint. Screaming "Paisley Dragon! Paisley Dragon!" won't change the fact that there are viewpoints other than your own, and they are no less valid simply because you disagree. [/QUOTE]
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