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<blockquote data-quote="SkredlitheOgre" data-source="post: 5704940" data-attributes="member: 99513"><p>My first question would be: how can they repair/stave off this weapon damage is they're in the middle of the Great Yadda Yadda? Does anyone have Craft (Weaponry) or some other applicable skill? Are there going to be places along the way to get things repaired? If not, then they're either going to have to scavenge/use improvised weapons or take numerous weapons with them.</p><p></p><p>Secondly, and maybe more importantly, are your players down with this?</p><p></p><p>Thirdly, how many hit points does each weapon type have?</p><p></p><p>You <em>could</em> do it that each weapon has as many hit points as the player's full attack bonus, representing care of use during battle. Or maybe the player's full attack bonus plus the maximum number of hit points that a weapon does. For example, a great axe wielded by someone with a full attack bonus of 6 has 18 hit points (attack bonus of 6 + 12 = 18). This could work in the sense that a 1st level character might have an attack bonus of 4 and use a quarterstaff (1d6) for 10 hit points. Add magical enhancements to this number, so the quarterstaff has 10 hp, but if it's enhanced to +2, it suddenly has 12 hp.</p><p></p><p>For armor, you could use the character's AC score as the number of hit points the armor has. The problem I see is comparing how much damage does the armor take compared to the weapon. I hit your plate mail armor with my great axe doing 8 points of damage. Your plate mail has 18 hp (assuming no Dex bonus) and my great axe (using the above example) also has 18 hp. Whose weapon or armor takes more damage?</p><p></p><p>Personally, I would find this really annoying, other than a 'glossed over' sense. Granted, I'm not real rules heavy and I prefer just a 'beer and chips' kind of game, so this isn't the kind of thing I'm looking for. For me and my group, it's always been assumed that weapon care has been handled at night before bed or in the morning during prayers/breakfast/cleaning up. I can see that there would be the type of players that would enjoy this, though.</p><p></p><p>Good luck.</p></blockquote><p></p>
[QUOTE="SkredlitheOgre, post: 5704940, member: 99513"] My first question would be: how can they repair/stave off this weapon damage is they're in the middle of the Great Yadda Yadda? Does anyone have Craft (Weaponry) or some other applicable skill? Are there going to be places along the way to get things repaired? If not, then they're either going to have to scavenge/use improvised weapons or take numerous weapons with them. Secondly, and maybe more importantly, are your players down with this? Thirdly, how many hit points does each weapon type have? You [I]could[/I] do it that each weapon has as many hit points as the player's full attack bonus, representing care of use during battle. Or maybe the player's full attack bonus plus the maximum number of hit points that a weapon does. For example, a great axe wielded by someone with a full attack bonus of 6 has 18 hit points (attack bonus of 6 + 12 = 18). This could work in the sense that a 1st level character might have an attack bonus of 4 and use a quarterstaff (1d6) for 10 hit points. Add magical enhancements to this number, so the quarterstaff has 10 hp, but if it's enhanced to +2, it suddenly has 12 hp. For armor, you could use the character's AC score as the number of hit points the armor has. The problem I see is comparing how much damage does the armor take compared to the weapon. I hit your plate mail armor with my great axe doing 8 points of damage. Your plate mail has 18 hp (assuming no Dex bonus) and my great axe (using the above example) also has 18 hp. Whose weapon or armor takes more damage? Personally, I would find this really annoying, other than a 'glossed over' sense. Granted, I'm not real rules heavy and I prefer just a 'beer and chips' kind of game, so this isn't the kind of thing I'm looking for. For me and my group, it's always been assumed that weapon care has been handled at night before bed or in the morning during prayers/breakfast/cleaning up. I can see that there would be the type of players that would enjoy this, though. Good luck. [/QUOTE]
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