Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Items in shop; everything or a limited selection?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oryan77" data-source="post: 4802207" data-attributes="member: 18701"><p>I don't even have magic item shops in our campaign...and I'm even running a 3.5 Planescape campaign <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p>I've just always hated the idea of a magic item shop. I won't go into all the many reasons why, but the main reason is that it just makes magic items mundane & not very special. For me, part of the enjoyment I get from DMing is seeing the surprise and excitement on a players face when they find a cool magic item that they didn't expect to find. </p><p></p><p>I do have alchemists in cities & towns that will make them potions. Churches will make divine scrolls & wizards will make arcane scrolls. If a player wants a specific item, they have to have a good reason for why their PC would even know that item exists (reading about it in the DMG does not mean the PC would know about it or even think about it's possible existence). If they have a good reason, they can ask around and try to locate one for sale or pay someone to make it. </p><p></p><p>A +1 item would be a bit easier to obtain this way, but anything else will be hard to find & cost a lot more than what the DMG says. Again, for me, it's metagaming if a player argues about the price difference just because he read that it's cheaper in the DMG. My campaign doesn't have Ebay or the Magic Item Price Guide for PCs to refer to for magic item values <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Oh, I do have 1 magic item shop, in Sigil. Akin the Friendly Fiend's shop. But he's used for roleplaying & a source for item IDing. All of his items are almost useless, and meant to be comedy relief. PCs like to look at his goods, but they usually don't want to spend money on any of it.</p></blockquote><p></p>
[QUOTE="Oryan77, post: 4802207, member: 18701"] I don't even have magic item shops in our campaign...and I'm even running a 3.5 Planescape campaign :lol: I've just always hated the idea of a magic item shop. I won't go into all the many reasons why, but the main reason is that it just makes magic items mundane & not very special. For me, part of the enjoyment I get from DMing is seeing the surprise and excitement on a players face when they find a cool magic item that they didn't expect to find. I do have alchemists in cities & towns that will make them potions. Churches will make divine scrolls & wizards will make arcane scrolls. If a player wants a specific item, they have to have a good reason for why their PC would even know that item exists (reading about it in the DMG does not mean the PC would know about it or even think about it's possible existence). If they have a good reason, they can ask around and try to locate one for sale or pay someone to make it. A +1 item would be a bit easier to obtain this way, but anything else will be hard to find & cost a lot more than what the DMG says. Again, for me, it's metagaming if a player argues about the price difference just because he read that it's cheaper in the DMG. My campaign doesn't have Ebay or the Magic Item Price Guide for PCs to refer to for magic item values :p Oh, I do have 1 magic item shop, in Sigil. Akin the Friendly Fiend's shop. But he's used for roleplaying & a source for item IDing. All of his items are almost useless, and meant to be comedy relief. PCs like to look at his goods, but they usually don't want to spend money on any of it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Items in shop; everything or a limited selection?
Top