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*Pathfinder & Starfinder
Items in shop; everything or a limited selection?
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<blockquote data-quote="Jhaelen" data-source="post: 4802377" data-attributes="member: 46713"><p>Okay.Why does anyone feel that this is unrealistic?</p><p></p><p>Is there sufficient demand for magic items that creating them (to order) and selling them is profitable?</p><p></p><p>If so, there will be magic item shops.</p><p></p><p>Now will these magic item shops actually have magic items in stock?</p><p></p><p>I actually don't think so, except maybe stuff like potions of healing. There's simply too many of them, they're very expensive and you'd have to protect against potential thieves.</p><p></p><p>This is actually part of the reason I have trouble seeing anyone buy magic items from pcs even at half price, unless they're commonly requested.</p><p></p><p>Now, magic items are created by <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f44e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="(n)" title="Thumbs down (n)" data-smilie="23"data-shortname="(n)" />pcs that have the required item creation feats. A shop owner will either craft them himself or hire crafters to create them (on order). In the former case it's possible that you will only be able to order a subset of magic items because the owner is either lacking the required feat or access to the required spells. In the latter case it may require some negotiation but in principle everything can be crafted by contacting the right <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f44e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="(n)" title="Thumbs down (n)" data-smilie="23"data-shortname="(n)" />pc(s).</p><p></p><p>You'll probably have to pay at least half the item's price in advance.</p><p></p><p>Then you wait for the item to be created (and maybe shipped to the shop).</p><p></p><p>Now, why does anyone feel this isn't a reasonable scenario in a world where it is possible to create magic items without any risk or chance of failure?</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 4802377, member: 46713"] Okay.Why does anyone feel that this is unrealistic? Is there sufficient demand for magic items that creating them (to order) and selling them is profitable? If so, there will be magic item shops. Now will these magic item shops actually have magic items in stock? I actually don't think so, except maybe stuff like potions of healing. There's simply too many of them, they're very expensive and you'd have to protect against potential thieves. This is actually part of the reason I have trouble seeing anyone buy magic items from pcs even at half price, unless they're commonly requested. Now, magic items are created by (n)pcs that have the required item creation feats. A shop owner will either craft them himself or hire crafters to create them (on order). In the former case it's possible that you will only be able to order a subset of magic items because the owner is either lacking the required feat or access to the required spells. In the latter case it may require some negotiation but in principle everything can be crafted by contacting the right (n)pc(s). You'll probably have to pay at least half the item's price in advance. Then you wait for the item to be created (and maybe shipped to the shop). Now, why does anyone feel this isn't a reasonable scenario in a world where it is possible to create magic items without any risk or chance of failure? [/QUOTE]
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