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Items in shop; everything or a limited selection?
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<blockquote data-quote="DarkelvenSFi" data-source="post: 4805036" data-attributes="member: 82911"><p>Sorry, I wasn't directing that comment any any particular person, but more as an effort to avoid hot tempers over differing opinions. </p><p></p><p>As for the shops providing items that power players shouldn't have.. I have in the past, not told of specific items that have shown up (in shops as well as monster hoards). So just because the system rolls something up, doesn't mean you have to take it/offer it.</p><p></p><p></p><p>Exactly what I do. And I offer justifications for my choices as you do. But still, some people just aren't content; which is why I felt the need to get some feedback for how others handle it (maybe thinking I was out of line).</p><p></p><p>But in all, I've worked out that most people follow a similar system of availability (if not method of delivery) of magic items. Makes my efforts more worthwhile.</p><p></p><p>Most players just don't have any idea of how much time and effort DMs put into creating a campaign. They just have to rock up on the day, maybe having to do some research into their next feat choice or spell options. They're constantly focused on themselves. DMs are always focused on the players (or characters in the game). This focus is why I will typically side with a DMs choice on what's allowed; s/he's not adversely biased to get something other than the enjoyment of the game for him/herself and the friends.</p></blockquote><p></p>
[QUOTE="DarkelvenSFi, post: 4805036, member: 82911"] Sorry, I wasn't directing that comment any any particular person, but more as an effort to avoid hot tempers over differing opinions. As for the shops providing items that power players shouldn't have.. I have in the past, not told of specific items that have shown up (in shops as well as monster hoards). So just because the system rolls something up, doesn't mean you have to take it/offer it. Exactly what I do. And I offer justifications for my choices as you do. But still, some people just aren't content; which is why I felt the need to get some feedback for how others handle it (maybe thinking I was out of line). But in all, I've worked out that most people follow a similar system of availability (if not method of delivery) of magic items. Makes my efforts more worthwhile. Most players just don't have any idea of how much time and effort DMs put into creating a campaign. They just have to rock up on the day, maybe having to do some research into their next feat choice or spell options. They're constantly focused on themselves. DMs are always focused on the players (or characters in the game). This focus is why I will typically side with a DMs choice on what's allowed; s/he's not adversely biased to get something other than the enjoyment of the game for him/herself and the friends. [/QUOTE]
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