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<blockquote data-quote="Dannyalcatraz" data-source="post: 3252197" data-attributes="member: 19675"><p>Actually, whether he can or cannot depends upon your DM.</p><p></p><p>About 2 years ago, my game group was struggling with the item creation rules, specifically the stuff about enhancing items that were already magical- as I recall, those rules are on p287 of the DMG or thereabouts (I don't have mine in front of me).</p><p></p><p>There were 2 interpretations:</p><p></p><p>1) To improve a magic item, you must have sufficient caster level to create an equivalent magic item from scratch. IOW, if you want to add +1 to hit to a +3 longsword, you must have sufficient caster level to create a +4 longsword. If the PC will never have sufficient caster level to create a +4 longsword, he cannot add +1 to a +3 longsword.</p><p></p><p>2) To improve a magic item, you need only have sufficient caster level to add what you intend to add. IOW, if you want to add +1 to hit to a +3 longsword, you must have sufficient caster level to create a +1 longsword. A PC could thus create a fairly powerful magic item by doing it in increments.</p><p></p><p>We wrangled with it for some time, and then finally submitted the question to WotC's CustServ. The response we got was surprising- both interpretations were correct!</p><p></p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p>The response clarified this, thank goodness. According to CustServ, that section of the rules was drafted with ambiguous language intentionally. The idea was that both positions had strengths and weaknesses, so they didn't rule out either, leaving the ultimate decision on the mechanics of improving magic items up to the DM.</p><p></p><p>So, in our game group, the DMs who favor the first interpretation run their campaigns with that interpretation in place, and those who favor the second use it.</p><p></p><p>And nobody complains.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 3252197, member: 19675"] Actually, whether he can or cannot depends upon your DM. About 2 years ago, my game group was struggling with the item creation rules, specifically the stuff about enhancing items that were already magical- as I recall, those rules are on p287 of the DMG or thereabouts (I don't have mine in front of me). There were 2 interpretations: 1) To improve a magic item, you must have sufficient caster level to create an equivalent magic item from scratch. IOW, if you want to add +1 to hit to a +3 longsword, you must have sufficient caster level to create a +4 longsword. If the PC will never have sufficient caster level to create a +4 longsword, he cannot add +1 to a +3 longsword. 2) To improve a magic item, you need only have sufficient caster level to add what you intend to add. IOW, if you want to add +1 to hit to a +3 longsword, you must have sufficient caster level to create a +1 longsword. A PC could thus create a fairly powerful magic item by doing it in increments. We wrangled with it for some time, and then finally submitted the question to WotC's CustServ. The response we got was surprising- both interpretations were correct! :confused: The response clarified this, thank goodness. According to CustServ, that section of the rules was drafted with ambiguous language intentionally. The idea was that both positions had strengths and weaknesses, so they didn't rule out either, leaving the ultimate decision on the mechanics of improving magic items up to the DM. So, in our game group, the DMs who favor the first interpretation run their campaigns with that interpretation in place, and those who favor the second use it. And nobody complains. [/QUOTE]
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