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General Tabletop Discussion
*Pathfinder & Starfinder
Items with always active properties held in off-hand with shield
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<blockquote data-quote="DreamChaser" data-source="post: 5026906" data-attributes="member: 1190"><p>No...I'm saying that the reason given for the difference was not a reason that defined there being a difference. Saying that item x has different enchantments than item y does not define a difference beyond item x and item y...it showcases a difference between the specifics not the categories.</p><p></p><p>Rods, wands, orbs, staffs, holy symbols, totems, tomes, ki focuses, and weapons draw from different enchantment lists. That does not tell anything about their role or properties (that is to adjust attack and damage rolls), it just says they fall into different categories when it comes to enchantments.</p><p></p><p>We really have two entirely unrelated taxonomies: combat function and enchantment list / type of item.</p><p></p><p>IF, all implements (regardless of type) drew from one list and all weapons from another, this would be a valid argument. It is not, thus it is not. Thus my comment about **that** argument being specious.</p><p></p><p>Additionally, given that CustServe and FAQ entries have long had a tendency to apply liberal and not always textually supported interpretations to the RAW, the point of this thread is essentially the question of whether said "difference" as stated in the FAQ is valid and thus, whether it is actually a difference or not.</p><p></p><p>That being said, eamon, you have draw to mind differences that I had not specifically considered in my post...the able to wield while not proficient and fixed damage. I concede that weapons and implements clearly fall into different subclasses of attack / damage items.</p><p></p><p>Still, I hold that a ruling that allows a property to be gained while not actually / correctly wielding the item is not in keeping with the intent of the rules given that off hand weapons, rings, and all worn items only function when properly worn, held, applied. You can't wear rings in your ears, you can put boots on your hands, etc. and gain the benefit of said items.</p><p></p><p></p><p></p><p>The issue comes up more of a person holding four wands in one hand: Are they doing anything different from the implement + shield person? Should they be permitted to gain all four properties? Wield = able to attack with it (barring other conditions).</p><p></p><p>YMMV</p><p></p><p>DC</p></blockquote><p></p>
[QUOTE="DreamChaser, post: 5026906, member: 1190"] No...I'm saying that the reason given for the difference was not a reason that defined there being a difference. Saying that item x has different enchantments than item y does not define a difference beyond item x and item y...it showcases a difference between the specifics not the categories. Rods, wands, orbs, staffs, holy symbols, totems, tomes, ki focuses, and weapons draw from different enchantment lists. That does not tell anything about their role or properties (that is to adjust attack and damage rolls), it just says they fall into different categories when it comes to enchantments. We really have two entirely unrelated taxonomies: combat function and enchantment list / type of item. IF, all implements (regardless of type) drew from one list and all weapons from another, this would be a valid argument. It is not, thus it is not. Thus my comment about **that** argument being specious. Additionally, given that CustServe and FAQ entries have long had a tendency to apply liberal and not always textually supported interpretations to the RAW, the point of this thread is essentially the question of whether said "difference" as stated in the FAQ is valid and thus, whether it is actually a difference or not. That being said, eamon, you have draw to mind differences that I had not specifically considered in my post...the able to wield while not proficient and fixed damage. I concede that weapons and implements clearly fall into different subclasses of attack / damage items. Still, I hold that a ruling that allows a property to be gained while not actually / correctly wielding the item is not in keeping with the intent of the rules given that off hand weapons, rings, and all worn items only function when properly worn, held, applied. You can't wear rings in your ears, you can put boots on your hands, etc. and gain the benefit of said items. The issue comes up more of a person holding four wands in one hand: Are they doing anything different from the implement + shield person? Should they be permitted to gain all four properties? Wield = able to attack with it (barring other conditions). YMMV DC [/QUOTE]
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Items with always active properties held in off-hand with shield
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