Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Items with always active properties held in off-hand with shield
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="eamon" data-source="post: 5027114" data-attributes="member: 51942"><p>It certainly isn't particularly obvious or intuitive, this distinction on properties, and as you say, it may open a can of worms.</p><p></p><p>The only thing I have to add is that this isn't really a case of custserve or the FAQ over-liberally applying rules - there just aren't <em>any</em> rules on when properties apply. Stuff like shedding light doesn't <em>sound</em> like it requires you to be wielding it, particularly if it goes on to say that it sheds light until sheathed and covered. The PHB (a more appropriate rules-source) simply says properties are constantly active (or active under certain conditions). For slotted items, this is pretty clearcut; you can have only one item of each slot active at a time (and two rings), but weapons + implements are unslotted. Holy symbols can even be worn, so you could conceivably have quite the large number of them.</p><p></p><p>So, if you're holding an unslotted item with a property, but you can't use the hand you're holding the item with to attack, well, what happens to the properties?</p><p></p><p>It's just not well defined, RAW or RAI, as far as I can tell. The AV isn't the spot for new general rules, and it only mentions weapons. The FAQ is also not the sport for new general rules, but it is the spot for general clarifications, and it mentions implements. This isn't a great situation. Well, that's just all there is, AFAIK.</p></blockquote><p></p>
[QUOTE="eamon, post: 5027114, member: 51942"] It certainly isn't particularly obvious or intuitive, this distinction on properties, and as you say, it may open a can of worms. The only thing I have to add is that this isn't really a case of custserve or the FAQ over-liberally applying rules - there just aren't [I]any[/I] rules on when properties apply. Stuff like shedding light doesn't [I]sound[/I] like it requires you to be wielding it, particularly if it goes on to say that it sheds light until sheathed and covered. The PHB (a more appropriate rules-source) simply says properties are constantly active (or active under certain conditions). For slotted items, this is pretty clearcut; you can have only one item of each slot active at a time (and two rings), but weapons + implements are unslotted. Holy symbols can even be worn, so you could conceivably have quite the large number of them. So, if you're holding an unslotted item with a property, but you can't use the hand you're holding the item with to attack, well, what happens to the properties? It's just not well defined, RAW or RAI, as far as I can tell. The AV isn't the spot for new general rules, and it only mentions weapons. The FAQ is also not the sport for new general rules, but it is the spot for general clarifications, and it mentions implements. This isn't a great situation. Well, that's just all there is, AFAIK. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Items with always active properties held in off-hand with shield
Top