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<blockquote data-quote="John Quixote" data-source="post: 5827967" data-attributes="member: 694"><p>You're leaving out at least one distinct iteration, 1977's Holmes Basic. And there are enough differences between the Mentzer and Denning/Allston versions that they are considered separate versions by most old-school enthusiasts. (Otherwise, you would have to lump B/X in there with BECMI. That's roughly the level of tweaks involved.)</p><p></p><p>The original D&D game-line has five "versions" or "editions":</p><p>1974 - Gygax/Arneson D&D, the white box plus supplements</p><p>1977 - Holmes Basic D&D, the blue box, goes up to 3rd level; it's quite funky and unique</p><p>1981 - Moldvay/Cook B/X D&D, the magenta and cyan boxes, up to 14th level</p><p>1983 - Mentzer BECMI D&D, the classic colored boxes up through Immortals</p><p>1991 - Denning/Allston D&D, the black box/Rules Cyclopedia/Wrath of the Immortals</p><p></p><p>Then you have the AD&D game, reportedly inspired by a combination of OD&D's incompleteness and opacity, and Gary Gygax's personal distaste for regional variants and individual DMs' house rules:</p><p>1978 ~ 1st edition</p><p>1989 - 2nd edition</p><p>2000 - 3rd edition</p><p>2003 - revised 3rd edition (labeled as a revision, but about as different from 3rd as 2nd was from 1st, so it probably counts for our purposes here).</p><p>2008 - 4th edition (maybe it's just me, but I can't see Essentials as being a separate version from 4th here, since it's extra stuff, not replacement stuff)</p><p></p><p>So if you were really to count discreet versions of the game, chronologically, and if you define "edition" as "new books that TSR/WotC expects to you buy to replace your old books", then you'd have:</p><p>D&D '74</p><p>D&D '77</p><p>AD&D 1st</p><p>D&D '81</p><p>D&D '83</p><p>AD&D 2nd</p><p>D&D '91</p><p>D&D 3rd</p><p>D&D 3rd-and-a-half (ugh, I hate calling it "point-five", it's so fugly...)</p><p>D&D 4th</p><p></p><p>Making "D&D Next" actually "D&D Eleven"!!!</p></blockquote><p></p>
[QUOTE="John Quixote, post: 5827967, member: 694"] You're leaving out at least one distinct iteration, 1977's Holmes Basic. And there are enough differences between the Mentzer and Denning/Allston versions that they are considered separate versions by most old-school enthusiasts. (Otherwise, you would have to lump B/X in there with BECMI. That's roughly the level of tweaks involved.) The original D&D game-line has five "versions" or "editions": 1974 - Gygax/Arneson D&D, the white box plus supplements 1977 - Holmes Basic D&D, the blue box, goes up to 3rd level; it's quite funky and unique 1981 - Moldvay/Cook B/X D&D, the magenta and cyan boxes, up to 14th level 1983 - Mentzer BECMI D&D, the classic colored boxes up through Immortals 1991 - Denning/Allston D&D, the black box/Rules Cyclopedia/Wrath of the Immortals Then you have the AD&D game, reportedly inspired by a combination of OD&D's incompleteness and opacity, and Gary Gygax's personal distaste for regional variants and individual DMs' house rules: 1978 ~ 1st edition 1989 - 2nd edition 2000 - 3rd edition 2003 - revised 3rd edition (labeled as a revision, but about as different from 3rd as 2nd was from 1st, so it probably counts for our purposes here). 2008 - 4th edition (maybe it's just me, but I can't see Essentials as being a separate version from 4th here, since it's extra stuff, not replacement stuff) So if you were really to count discreet versions of the game, chronologically, and if you define "edition" as "new books that TSR/WotC expects to you buy to replace your old books", then you'd have: D&D '74 D&D '77 AD&D 1st D&D '81 D&D '83 AD&D 2nd D&D '91 D&D 3rd D&D 3rd-and-a-half (ugh, I hate calling it "point-five", it's so fugly...) D&D 4th Making "D&D Next" actually "D&D Eleven"!!! [/QUOTE]
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