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Iterative Attacks
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<blockquote data-quote="Knightfall" data-source="post: 4631091" data-attributes="member: 2012"><p>My main problem with Iterative attacks is that there are too many of them as the game progresses. I think it would be better to limit the number of iterative attacks that characters can have.</p><p></p><p>Perhaps cut the number of attacks in half. Therefore, barbarians, fighters, paladins, and rangers would only have two attacks at 20th level and the other classes would have either one or two depending on the "role" of the class.</p><p></p><p>I'd say that bards, druids, and sorcerers/wizards would only have one attack at 20th level while clerics, monks, and rogues would have two attacks at 20th level.</p><p></p><p>The progressions would remain the same but you simply remove the extra attacks. So, a 20th-level fighter would attack with +20/+15, a 20th-level monk would attack with +15/+10, and a 20th-level sorcerer would attack with +10.</p><p></p><p>Characters would be able to gain more iterative attacks through feats or unique prestige class abilities.</p><p></p><p>Just an idea...</p></blockquote><p></p>
[QUOTE="Knightfall, post: 4631091, member: 2012"] My main problem with Iterative attacks is that there are too many of them as the game progresses. I think it would be better to limit the number of iterative attacks that characters can have. Perhaps cut the number of attacks in half. Therefore, barbarians, fighters, paladins, and rangers would only have two attacks at 20th level and the other classes would have either one or two depending on the "role" of the class. I'd say that bards, druids, and sorcerers/wizards would only have one attack at 20th level while clerics, monks, and rogues would have two attacks at 20th level. The progressions would remain the same but you simply remove the extra attacks. So, a 20th-level fighter would attack with +20/+15, a 20th-level monk would attack with +15/+10, and a 20th-level sorcerer would attack with +10. Characters would be able to gain more iterative attacks through feats or unique prestige class abilities. Just an idea... [/QUOTE]
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