Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Iterative sneak attacks?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tilla the Hun (work)" data-source="post: 1145394" data-attributes="member: 14214"><p>Let me answer that in reverse. If an invisible rogue strikes an opponent, he loses his invisibility. The first attack from the invisible rogue is most likely a sneak attack (assuming the target is denied their dex bonus to the rogue). The rogue loses invisibility. For the second attack, it becomes critical as to whether or not the target was aware of the rogues presence before the strike. If the target was aware, the rogue's second attack is against an aware and actively defending opponent - I'd house rule that the target is no longer denied his dex bonus vs the rogue, thus eliminating the sneak attack on the subsequent attack(s). If the target was not aware, the rogue's second attack is still against a target that is 'flat-footed' against the rogue, and thus the subsequent attack(s) deal sneak attack damage.</p><p></p><p>That answers your question, but there's a deeper question here that comes up when I mention 'house rule' above. Does a target, who is denied their dex bonus to an opponent (and yes, you can be denied dex to one target and not others) lose that dex bonus until their next turn or is it a 'free action' to regain it if the dex losing condition is removed??</p><p></p><p>Flanking indicates it's a free action to lose it or gain it. Surprise rounds indicate it's lost until your turn. Bluff/Feint indicates it's a free action, available to be gained or lost per each attack.</p><p></p><p>If it can be gained or lost as a free action - it empowers rogues to take spring attack, and raises a whole new seperate question better suited for another thread.</p><p></p><p>My house rule is that it's a free action to lose your dex bonus vs any opponent, but it takes you free action ON YOUR TURN to regain it. This goes with my other house rule about free actions - you are free to 'initiate' or 'respond' to free actions on your turn, but you can only 'respond' to free actions with free actions when it is not your turn.</p><p></p><p>So your example 1:</p><p>First attack and all subsequent attacks should do full sneak attack damage. The rogue cannot do a full attack AND hide, but may attack once and then hide at -20.</p><p></p><p>Example 2:</p><p>Same answer.</p><p></p><p>Example 3:</p><p>See above - complex answer. Short answer - depends on whether target is aware of rogue - if no, then attacks are sneaked, if yes, then only first attack is.</p></blockquote><p></p>
[QUOTE="Tilla the Hun (work), post: 1145394, member: 14214"] Let me answer that in reverse. If an invisible rogue strikes an opponent, he loses his invisibility. The first attack from the invisible rogue is most likely a sneak attack (assuming the target is denied their dex bonus to the rogue). The rogue loses invisibility. For the second attack, it becomes critical as to whether or not the target was aware of the rogues presence before the strike. If the target was aware, the rogue's second attack is against an aware and actively defending opponent - I'd house rule that the target is no longer denied his dex bonus vs the rogue, thus eliminating the sneak attack on the subsequent attack(s). If the target was not aware, the rogue's second attack is still against a target that is 'flat-footed' against the rogue, and thus the subsequent attack(s) deal sneak attack damage. That answers your question, but there's a deeper question here that comes up when I mention 'house rule' above. Does a target, who is denied their dex bonus to an opponent (and yes, you can be denied dex to one target and not others) lose that dex bonus until their next turn or is it a 'free action' to regain it if the dex losing condition is removed?? Flanking indicates it's a free action to lose it or gain it. Surprise rounds indicate it's lost until your turn. Bluff/Feint indicates it's a free action, available to be gained or lost per each attack. If it can be gained or lost as a free action - it empowers rogues to take spring attack, and raises a whole new seperate question better suited for another thread. My house rule is that it's a free action to lose your dex bonus vs any opponent, but it takes you free action ON YOUR TURN to regain it. This goes with my other house rule about free actions - you are free to 'initiate' or 'respond' to free actions on your turn, but you can only 'respond' to free actions with free actions when it is not your turn. So your example 1: First attack and all subsequent attacks should do full sneak attack damage. The rogue cannot do a full attack AND hide, but may attack once and then hide at -20. Example 2: Same answer. Example 3: See above - complex answer. Short answer - depends on whether target is aware of rogue - if no, then attacks are sneaked, if yes, then only first attack is. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Iterative sneak attacks?
Top