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*Pathfinder & Starfinder
Iterative sneak attacks?
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<blockquote data-quote="Pagan priest" data-source="post: 1145910" data-attributes="member: 7650"><p>I say the rogue gets all of their iterative attacks as sneak attacks. In most gmes, the likelihood of circumstances allowing this to occur very often is low, and deffinately within the DM's control.</p><p></p><p>From a logical standpoint, one could say that the rogue has prepared himself and has a devastating combo lined up... the iterative attacks are not spread out over the whole six seconds, but are the result of (for example) a rapid, piston like motion of the sword arm once the point is lined up over the kidneys, repeatedly thrusting at the same point very rapidly. Such a maneuver would of course be useless in normal combat, even a wizard could defend against it. When the opponent does not know you are there...</p><p></p><p>Remember, nerfing sneak attack is like always putting the final encounters with the BBEGs in a null magic zone so the wizard can't just kill him with one carefully chosen spell. Sometimes ya gotta, just to keep the players on their toes. Doing it all the time is like always putting curry powder in your cooking... fine on the roast chicken, not so good on the oatmeal.</p></blockquote><p></p>
[QUOTE="Pagan priest, post: 1145910, member: 7650"] I say the rogue gets all of their iterative attacks as sneak attacks. In most gmes, the likelihood of circumstances allowing this to occur very often is low, and deffinately within the DM's control. From a logical standpoint, one could say that the rogue has prepared himself and has a devastating combo lined up... the iterative attacks are not spread out over the whole six seconds, but are the result of (for example) a rapid, piston like motion of the sword arm once the point is lined up over the kidneys, repeatedly thrusting at the same point very rapidly. Such a maneuver would of course be useless in normal combat, even a wizard could defend against it. When the opponent does not know you are there... Remember, nerfing sneak attack is like always putting the final encounters with the BBEGs in a null magic zone so the wizard can't just kill him with one carefully chosen spell. Sometimes ya gotta, just to keep the players on their toes. Doing it all the time is like always putting curry powder in your cooking... fine on the roast chicken, not so good on the oatmeal. [/QUOTE]
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Iterative sneak attacks?
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