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It's a Damn Shame about E-Tools (please read)
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<blockquote data-quote="bushfire" data-source="post: 307056" data-attributes="member: 347"><p>Actually the "tools not toys" argument started almost as soon as the demo in the PHB was released and happen right here (well, on Eric Noah's old, old boards). Most everyone on the boards was in agreement that while the CharGen Demo was cool looking and all, it grew stale and cumbersome after a bit. What people said they wanted was easy to use functionality not glitzy graphics.</p><p></p><p>As far as the online gaming stuff, the users never got a say in that. With every .plan release we keep saying "are you building an online tool? We don't want that" and Jim Bishop keep saying "no, that's not what were are doing, trust me" and keep on doing it until Wotc put Ryan Dancey in charge. </p><p></p><p>eTools/MT has a *long, long* history and there are quite a few of us who have followed it since the beginning.</p></blockquote><p></p>
[QUOTE="bushfire, post: 307056, member: 347"] Actually the "tools not toys" argument started almost as soon as the demo in the PHB was released and happen right here (well, on Eric Noah's old, old boards). Most everyone on the boards was in agreement that while the CharGen Demo was cool looking and all, it grew stale and cumbersome after a bit. What people said they wanted was easy to use functionality not glitzy graphics. As far as the online gaming stuff, the users never got a say in that. With every .plan release we keep saying "are you building an online tool? We don't want that" and Jim Bishop keep saying "no, that's not what were are doing, trust me" and keep on doing it until Wotc put Ryan Dancey in charge. eTools/MT has a *long, long* history and there are quite a few of us who have followed it since the beginning. [/QUOTE]
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