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It's a Good Thing D&D Isn't a Toy
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<blockquote data-quote="Celebrim" data-source="post: 7773331" data-attributes="member: 4937"><p>I think movies are the wrong place to take the brand. It's never succeeded in the past and there isn't a big market for it.</p><p></p><p>The obvious move right now would be to cash in on the post Avatar the Last Airbender animation renaissance and start looking for someone like Netflix that would be willing to do a faithful reboot of The Dungeon & Dragons cartoon, with an eye toward say a 60 episode run with a preplanned story arc. (And if this happens, I want to be a writer on the project. Not that I have the credentials to get hired, but one can dream...I've been dreaming of writing the reboot with an expanded story arc and greater exploration of the character since the original was canceled.) A reboot here would allow them to avoid many of the problems that killed the original on network TV, and I think the project would have good cross-over between a younger audience looking for slightly edgy content and the older nostalgia crowd.</p><p></p><p>Rebooting the show would allow them to dabble in rebooting the toy line if the show had a successful run.</p><p></p><p>One advantage here is that a lot of the writing/character concepting/story boarding is already done. Many of the old scripts largely stand the test of time, and while the original art is all over the place, the best of it is as good as anything Netflix has been offering lately. You wouldn't have to sell anyone on this new concept either. It's easy to point at the old show and say, "This was #1 in its time slot back in the day, it was just way ahead of its time. It's got a built in audience in the same groups that helped promote shows like Stranger Things and Ready Player One." </p><p></p><p>Seriously I can't see how this isn't already a thing.</p><p></p><p>(Hire me as a scriptwriter please.)</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7773331, member: 4937"] I think movies are the wrong place to take the brand. It's never succeeded in the past and there isn't a big market for it. The obvious move right now would be to cash in on the post Avatar the Last Airbender animation renaissance and start looking for someone like Netflix that would be willing to do a faithful reboot of The Dungeon & Dragons cartoon, with an eye toward say a 60 episode run with a preplanned story arc. (And if this happens, I want to be a writer on the project. Not that I have the credentials to get hired, but one can dream...I've been dreaming of writing the reboot with an expanded story arc and greater exploration of the character since the original was canceled.) A reboot here would allow them to avoid many of the problems that killed the original on network TV, and I think the project would have good cross-over between a younger audience looking for slightly edgy content and the older nostalgia crowd. Rebooting the show would allow them to dabble in rebooting the toy line if the show had a successful run. One advantage here is that a lot of the writing/character concepting/story boarding is already done. Many of the old scripts largely stand the test of time, and while the original art is all over the place, the best of it is as good as anything Netflix has been offering lately. You wouldn't have to sell anyone on this new concept either. It's easy to point at the old show and say, "This was #1 in its time slot back in the day, it was just way ahead of its time. It's got a built in audience in the same groups that helped promote shows like Stranger Things and Ready Player One." Seriously I can't see how this isn't already a thing. (Hire me as a scriptwriter please.) [/QUOTE]
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