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"It's a joke name, sir."
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<blockquote data-quote="The Green Adam" data-source="post: 4602481" data-attributes="member: 50821"><p><strong>I find this subject fascinating...</strong></p><p></p><p>I've been gaming for 30+ years and only first encountered this problem about 5 or 6 years ago and never with my regular group. Its always when I sit down to run with groups I'm not as familiar with. The new/current group I'm going to be gaming with seems to create silly or common names to a fault...as a sort of badge of honor.</p><p> </p><p>Now we're not talking totally silly like Pinky for a Barbarian or Scott the Wizard but not too far off either. Being named after a popular magaine or alchoholic beverage is not out the question.</p><p> </p><p>I am about to run for this group and I'm really not sure what to do. I'm kind of against telling them they can't do this but names like that really throw off the atmosphere I'm trying to build in a 'serious' game universe.</p><p> </p><p>Also, though this maybe a different question altogether, why do people have so much trouble generating names? When I was 8 and played my very first D&D red box game ever my Halfling was named Gobo Pepperthorn (TM). I can pop out 20 names right now if I need to and if I'm playing a known universe I've played before its even easier. Just make up naming conventions and run with them. </p><p> </p><p>Let's say all the Wood Elves in the northern part of the continent are named for the local weather/climate and so on (maybe their Snow or Winter Elves). First names sound like...let's see...breathy, lots of 'H's and 'Th's and 'F's. Ok, how's this...</p><p> </p><p>Hathroh IceFeather</p><p>Theteleth ChillingBlade</p><p>Fothirith ColdHollow</p><p>Hafreph NorthWind</p><p> </p><p>Naming is like the most fun and easy part of making up a PC or NPC(though as I GM I'm biased. I don't really like to play as a player so one of the few parts I do really enjoy is coming up with a name).</p><p> </p><p>Never understood it and probably never will.</p><p> </p><p>AD</p></blockquote><p></p>
[QUOTE="The Green Adam, post: 4602481, member: 50821"] [b]I find this subject fascinating...[/b] I've been gaming for 30+ years and only first encountered this problem about 5 or 6 years ago and never with my regular group. Its always when I sit down to run with groups I'm not as familiar with. The new/current group I'm going to be gaming with seems to create silly or common names to a fault...as a sort of badge of honor. Now we're not talking totally silly like Pinky for a Barbarian or Scott the Wizard but not too far off either. Being named after a popular magaine or alchoholic beverage is not out the question. I am about to run for this group and I'm really not sure what to do. I'm kind of against telling them they can't do this but names like that really throw off the atmosphere I'm trying to build in a 'serious' game universe. Also, though this maybe a different question altogether, why do people have so much trouble generating names? When I was 8 and played my very first D&D red box game ever my Halfling was named Gobo Pepperthorn (TM). I can pop out 20 names right now if I need to and if I'm playing a known universe I've played before its even easier. Just make up naming conventions and run with them. Let's say all the Wood Elves in the northern part of the continent are named for the local weather/climate and so on (maybe their Snow or Winter Elves). First names sound like...let's see...breathy, lots of 'H's and 'Th's and 'F's. Ok, how's this... Hathroh IceFeather Theteleth ChillingBlade Fothirith ColdHollow Hafreph NorthWind Naming is like the most fun and easy part of making up a PC or NPC(though as I GM I'm biased. I don't really like to play as a player so one of the few parts I do really enjoy is coming up with a name). Never understood it and probably never will. AD [/QUOTE]
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