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<blockquote data-quote="SBMC" data-source="post: 2583331" data-attributes="member: 30040"><p><strong>Throw the DM for a loop</strong></p><p></p><p>I think it is ludicrus unless he provided more info; such as you are a cohort type unit in a war or in a guild, mercenary company, home is in a large forest that is constantly beseiged, or something like that. For flat out adventuring it seems silly - the game is designed around different classes with different roles (just like real life per se'). :\ </p><p></p><p>You could Start off everyone as a human Paragon from Unearthed Arcana. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> </p><p></p><p>Then Give that DM a little taste of his own medicine:</p><p>1. Give everyone EXACTLY the same ability scores <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p>2. Have everyone take EXACTLY the same feats and skills <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p>3. Have everyone do exactly the same thing (or as close to it as possible) every single round - even if obviously stupid, silly and/or suicidal. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p>4. If one PC dies; the rest kill themselves immediately. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> </p><p>5. If one PC gets a disease all the PC's try to get the same one (better yet get one intentionally!) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p>6. etc, etc.</p><p></p><p>It would be comical and show the DM exactly what he is doing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="SBMC, post: 2583331, member: 30040"] [b]Throw the DM for a loop[/b] I think it is ludicrus unless he provided more info; such as you are a cohort type unit in a war or in a guild, mercenary company, home is in a large forest that is constantly beseiged, or something like that. For flat out adventuring it seems silly - the game is designed around different classes with different roles (just like real life per se'). :\ You could Start off everyone as a human Paragon from Unearthed Arcana. :lol: Then Give that DM a little taste of his own medicine: 1. Give everyone EXACTLY the same ability scores :) 2. Have everyone take EXACTLY the same feats and skills ;) 3. Have everyone do exactly the same thing (or as close to it as possible) every single round - even if obviously stupid, silly and/or suicidal. :confused: 4. If one PC dies; the rest kill themselves immediately. :eek: 5. If one PC gets a disease all the PC's try to get the same one (better yet get one intentionally!) :p 6. etc, etc. It would be comical and show the DM exactly what he is doing. :D [/QUOTE]
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Its a new campaign and your DM offers you the following options
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