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It's a Spell, Not a Grenade
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<blockquote data-quote="AbdulAlhazred" data-source="post: 4695578" data-attributes="member: 82106"><p>Yeah, I don't think there is any chance at all I'd allow an increased AoE for a spell at all. Even with some kind of critical failure mechanism the increase in power is really large. Plus critical failures are a rather awkward mechanism to use. Such a failure is likely to turn a desperate situation into a TPK real fast. I think people are underestimating the amount by which this amplifies the power of wizards as well. It means MANY more chances to use certain spells. </p><p>After thinking about it I would make the DC hard for a power of the caster's level, period. That should provide around a 50/50 chance of success. If the check fails, then the spell would simply go off with the normal AoE, which may not be catastrophic and is something the wizard can at least keep in mind.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4695578, member: 82106"] Yeah, I don't think there is any chance at all I'd allow an increased AoE for a spell at all. Even with some kind of critical failure mechanism the increase in power is really large. Plus critical failures are a rather awkward mechanism to use. Such a failure is likely to turn a desperate situation into a TPK real fast. I think people are underestimating the amount by which this amplifies the power of wizards as well. It means MANY more chances to use certain spells. After thinking about it I would make the DC hard for a power of the caster's level, period. That should provide around a 50/50 chance of success. If the check fails, then the spell would simply go off with the normal AoE, which may not be catastrophic and is something the wizard can at least keep in mind. [/QUOTE]
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