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It's a trap! Builds that seem good, but...
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<blockquote data-quote="Dingo333" data-source="post: 5642462" data-attributes="member: 6672910"><p>The trap depends on the crit range of the weapon. I know there are only a few weapons with it, but say this weapon crits on a 15-20/x2 (keen or some other effect). In this case, the vital strike is the trap. </p><p>If you VS, and crit, you get 12d6. </p><p>If you VS and do not, you get 8d6. </p><p></p><p>If you Full attack and crit once, you get 12d6, </p><p>if you crit twice, you get 16d6. </p><p>If you do not crit at all but hit with both, you get 8d6, </p><p>if you hit once, you get 4d6</p><p></p><p>So, VS gives us 8-12 d6 hit</p><p>FA gives us 4-16 d6.</p><p></p><p>You have a wider amount of damage you can do in the FA, but with the cost of half the damage minimum. There is also DR but that is often rare enough at low levels that we do not need to worry about it here</p><p></p><p>Now, for the -5 penalty. Lets assume the weapon is not criting every 4 attacks. A CR 6 monster should have an AC around 19. +1bab, +2Str, +1MWK/magic, +1WF. +5 to hit with the second hit. means a 14 or better to hit the target. Not terrible, and to me, worth the risk of the 4d6+STR(3 in this case with a 2 handed weapon)</p><p></p><p>Lets look at a CR 11 enemy and fast forward the character to lvl 11 as well.</p><p>CR 11 has AC 25</p><p></p><p>Lvl 11 player; </p><p>+18(11Bab+3Str+2Magic+2WF) need a 7</p><p>+13(6Bab+3Str+2Magic+2WF) need a 12</p><p>+8(1Bab+3Str+2Magic+2WF) need a 17</p><p></p><p>so you are likely to miss with attack 3, but, the other 2 will hit. is the 4d6+5 worth losing for the very likely 8d6+10 when an IVS will only get you 12d6+5</p></blockquote><p></p>
[QUOTE="Dingo333, post: 5642462, member: 6672910"] The trap depends on the crit range of the weapon. I know there are only a few weapons with it, but say this weapon crits on a 15-20/x2 (keen or some other effect). In this case, the vital strike is the trap. If you VS, and crit, you get 12d6. If you VS and do not, you get 8d6. If you Full attack and crit once, you get 12d6, if you crit twice, you get 16d6. If you do not crit at all but hit with both, you get 8d6, if you hit once, you get 4d6 So, VS gives us 8-12 d6 hit FA gives us 4-16 d6. You have a wider amount of damage you can do in the FA, but with the cost of half the damage minimum. There is also DR but that is often rare enough at low levels that we do not need to worry about it here Now, for the -5 penalty. Lets assume the weapon is not criting every 4 attacks. A CR 6 monster should have an AC around 19. +1bab, +2Str, +1MWK/magic, +1WF. +5 to hit with the second hit. means a 14 or better to hit the target. Not terrible, and to me, worth the risk of the 4d6+STR(3 in this case with a 2 handed weapon) Lets look at a CR 11 enemy and fast forward the character to lvl 11 as well. CR 11 has AC 25 Lvl 11 player; +18(11Bab+3Str+2Magic+2WF) need a 7 +13(6Bab+3Str+2Magic+2WF) need a 12 +8(1Bab+3Str+2Magic+2WF) need a 17 so you are likely to miss with attack 3, but, the other 2 will hit. is the 4d6+5 worth losing for the very likely 8d6+10 when an IVS will only get you 12d6+5 [/QUOTE]
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