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<blockquote data-quote="Lalato" data-source="post: 5480220" data-attributes="member: 9171"><p>[MENTION=28278]jefgorbach[/MENTION], I don't disagree with what you're saying, but the blood stains weren't described. We were just shown a map of the room. If my character had walked into the room, the blood stains may not have been noticed at all since my character's perception is super low. And since no skill checks were asked for anyway... well you get my drift. It was only the top down view of the map that made it possible to see the blood stains next to the statue... and that's why I felt like I used metagame knowledge. Granted, it's not something that I'll lose sleep over as it's not as if I had read the module and was using that knowledge to avoid the trap... as you noted.</p><p></p><p>That said, there are plenty of times that we use metagame knowledge without even thinking about it. For example, if you've read the monster manuals, no standard monster will really ever surprise you. You probably act on what you know of a given monster's weaknesses from what you've read... even if your character hasn't encountered that type of monster yet. But again, that's probably another minor example. The worst is when you've accidentally read the DMs notes or played the module before. That can make avoiding the use of metagame knowledge all the more difficult.</p></blockquote><p></p>
[QUOTE="Lalato, post: 5480220, member: 9171"] [MENTION=28278]jefgorbach[/MENTION], I don't disagree with what you're saying, but the blood stains weren't described. We were just shown a map of the room. If my character had walked into the room, the blood stains may not have been noticed at all since my character's perception is super low. And since no skill checks were asked for anyway... well you get my drift. It was only the top down view of the map that made it possible to see the blood stains next to the statue... and that's why I felt like I used metagame knowledge. Granted, it's not something that I'll lose sleep over as it's not as if I had read the module and was using that knowledge to avoid the trap... as you noted. That said, there are plenty of times that we use metagame knowledge without even thinking about it. For example, if you've read the monster manuals, no standard monster will really ever surprise you. You probably act on what you know of a given monster's weaknesses from what you've read... even if your character hasn't encountered that type of monster yet. But again, that's probably another minor example. The worst is when you've accidentally read the DMs notes or played the module before. That can make avoiding the use of metagame knowledge all the more difficult. [/QUOTE]
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