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It's a Wand! It's a Crossbow Bolt! It's a Floor Wax!
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<blockquote data-quote="Denaes" data-source="post: 2629468" data-attributes="member: 33738"><p>I think part of the point of averages is that "on average" you'll get X results. It's not more or less likely to go over. You're just as likely going to roll 5 numbers above 10 in a row as 5 numbers below 10 in a row. </p><p></p><p>It's only when you get into multiple dice, like 2d10 that the results are weighted in a bell curve closer to 9-11. </p><p></p><p>So whatever results you think are more likely towards a lower number on single die rolls are purely imagined. It's an even spread throughout the die. </p><p></p><p>Chances are that after 20 times on a d20 you'll roll a 1, but it could happen sooner or later. Could be on the first roll or on the 50th roll. Yes, chances are against both results, ie - they're not average results. </p><p></p><p>Thats all gambling is, is betting money that you'll beat the odds. Sometimes skill is involved like cards - while in craps the only skill you have is betting management on the odds. </p><p></p><p>I think this is a great idea. I can totally see Charcters (not the players) getting totally pissed off at buying a "fully charged wand" and only getting 10 charges on it. They'd go and find the seller and try to get a partial refund. The players will know better, but their characters wouldn't. </p><p></p><p>On the other hand, the players may have a run of luck with a particular seller and might consider him their "lucky merchant".</p></blockquote><p></p>
[QUOTE="Denaes, post: 2629468, member: 33738"] I think part of the point of averages is that "on average" you'll get X results. It's not more or less likely to go over. You're just as likely going to roll 5 numbers above 10 in a row as 5 numbers below 10 in a row. It's only when you get into multiple dice, like 2d10 that the results are weighted in a bell curve closer to 9-11. So whatever results you think are more likely towards a lower number on single die rolls are purely imagined. It's an even spread throughout the die. Chances are that after 20 times on a d20 you'll roll a 1, but it could happen sooner or later. Could be on the first roll or on the 50th roll. Yes, chances are against both results, ie - they're not average results. Thats all gambling is, is betting money that you'll beat the odds. Sometimes skill is involved like cards - while in craps the only skill you have is betting management on the odds. I think this is a great idea. I can totally see Charcters (not the players) getting totally pissed off at buying a "fully charged wand" and only getting 10 charges on it. They'd go and find the seller and try to get a partial refund. The players will know better, but their characters wouldn't. On the other hand, the players may have a run of luck with a particular seller and might consider him their "lucky merchant". [/QUOTE]
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It's a Wand! It's a Crossbow Bolt! It's a Floor Wax!
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