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It's back! Nightfall's "Ask the Sage" Scarred Lands Q&A
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<blockquote data-quote="Nightfall" data-source="post: 3554770" data-attributes="member: 374"><p>*nine and then I'm done for another 12+ hours*</p><p></p><p>I'm not sure I follow exactly what you and your player are trying for. Are you suggesting "saving" the race of forsaken elves without resorting to restoring That Which Abides/Jandevos?</p><p></p><p>If so it seems...brash and not together wise. Mostly because they are a doomed race, and no amount of "personal" input can save them. I mean you might save a few hundred or a few thousand. But in the end the race is set on a path of destruction as surely as a warrior is going to lose his favorite weapons and armor in a fight with rust monsters. </p><p></p><p>So while I applaud your player's panache, I guess for me, saving the forsaken elves is like trying to change kender or gully dwarves in Dragonlance. It's just not adding up.</p><p></p><p>Unless I'm totally off base Twowolves, and you and your player are trying something else...?</p><p></p><p>I would also add it's more than the infertility that's killing them. It's a spiritual malaise that harms their very souls and thus leaves them open to other worldly forces in the Scarred Lands. The proof of that is in the Plaguelands of Termana.</p></blockquote><p></p>
[QUOTE="Nightfall, post: 3554770, member: 374"] *nine and then I'm done for another 12+ hours* I'm not sure I follow exactly what you and your player are trying for. Are you suggesting "saving" the race of forsaken elves without resorting to restoring That Which Abides/Jandevos? If so it seems...brash and not together wise. Mostly because they are a doomed race, and no amount of "personal" input can save them. I mean you might save a few hundred or a few thousand. But in the end the race is set on a path of destruction as surely as a warrior is going to lose his favorite weapons and armor in a fight with rust monsters. So while I applaud your player's panache, I guess for me, saving the forsaken elves is like trying to change kender or gully dwarves in Dragonlance. It's just not adding up. Unless I'm totally off base Twowolves, and you and your player are trying something else...? I would also add it's more than the infertility that's killing them. It's a spiritual malaise that harms their very souls and thus leaves them open to other worldly forces in the Scarred Lands. The proof of that is in the Plaguelands of Termana. [/QUOTE]
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It's back! Nightfall's "Ask the Sage" Scarred Lands Q&A
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