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Its been Four Years and I'm Finally Starting to Like 4E
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<blockquote data-quote="Luce" data-source="post: 5959925" data-attributes="member: 29760"><p>I too had misgivings about 4e only to change my mind once I actually tried it.</p><p></p><p>My problems were as follow:</p><p>1. As the resident DM there was a lot of unlearning and relearning involved before I can feel comfortable running the new game. Not only in terms of crunch but also in fluff.</p><p>2. I had my 3.x customized the way I liked it and had a campaign in process. I was unwilling to drop all to start a new game. Plus all those 3pp books I have and (yet) never tried a the table.</p><p>3. I have an analytical mind [ranks in Profession(programmer)]. The 4e system is very beautifully build, but it makes me think about it with the left side of the brain. Instead of </p><p>"With a cry of unbridled hatred he charges forward. Strike, strike, smash. The ork's face gets personalty acquainted with the business end of his hammer. The moment carries him forward and he drives his steel gauntlet into the side of another ancestral enemy. There is a satisfying crunch as few of the victims' ribs crack."</p><p>I am thinking how to program a function &twin_strike(@hero, @ork_A, @ork_B).</p><p>I realize that this is not universal and it is MY problem, but I cannot help who I am. Also related to point 1, while a player has to know only what is on their sheet I as the DM cannot get away with it. </p><p></p><p>What changed? Well I finally got a chance to play (as opposed of run) 4e. It was a load off. We played with first 3 essentials books only (compendium+the 2 heroes). Suddenly the game was fun and manageable again. The experience convinced me that 4e is a worthy and fun edition and that everything core is not the way from me.</p></blockquote><p></p>
[QUOTE="Luce, post: 5959925, member: 29760"] I too had misgivings about 4e only to change my mind once I actually tried it. My problems were as follow: 1. As the resident DM there was a lot of unlearning and relearning involved before I can feel comfortable running the new game. Not only in terms of crunch but also in fluff. 2. I had my 3.x customized the way I liked it and had a campaign in process. I was unwilling to drop all to start a new game. Plus all those 3pp books I have and (yet) never tried a the table. 3. I have an analytical mind [ranks in Profession(programmer)]. The 4e system is very beautifully build, but it makes me think about it with the left side of the brain. Instead of "With a cry of unbridled hatred he charges forward. Strike, strike, smash. The ork's face gets personalty acquainted with the business end of his hammer. The moment carries him forward and he drives his steel gauntlet into the side of another ancestral enemy. There is a satisfying crunch as few of the victims' ribs crack." I am thinking how to program a function &twin_strike(@hero, @ork_A, @ork_B). I realize that this is not universal and it is MY problem, but I cannot help who I am. Also related to point 1, while a player has to know only what is on their sheet I as the DM cannot get away with it. What changed? Well I finally got a chance to play (as opposed of run) 4e. It was a load off. We played with first 3 essentials books only (compendium+the 2 heroes). Suddenly the game was fun and manageable again. The experience convinced me that 4e is a worthy and fun edition and that everything core is not the way from me. [/QUOTE]
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