Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
It's been so long since the last GURPS edition, that the present day is now in the "future" tech level
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 9550882" data-attributes="member: 4937"><p>I think it's easy to compare this to earlier editions and see how much more useful the earlier editions were from a story telling purpose. You could take any science fiction setting and get a pretty good feel for which TL that setting was at using the older tables. Something like Outlander was TL 8, Blade Runner was TL 9, Babylon 5 was TL 10 with Elder Client tech like the Mimbari being like TL 12 and the elders themselves being like TL 14, Star Trek was like TL 12 with the Q and others being TL 16, and Star Wars like TL 13. The table made sense and let you extrapolate a bit "what else can they do that we don't see" and also gauge how the setting differed from presumed TL conventions - maybe some portion of the tech wasn't as advanced in the particular setting as another (the Federation for example bans genetic engineering).</p><p></p><p>In the 4e setting you jump straight from TL7 modern up 3 tech levels to TL10 in the space of 150 years, and yet have only marginal changes in society. That's the equivalent jump of roaming bands of hunter gatherer hominids to Rome or Rome to Victorian England with no real bright lines of distinction or major changes in the social order until what, late TL10? And then TL11 is "exotic matter", something often associated with being like 5 levels of development past what was TL10 on this table. And then TL12 is the same as TL16 - "sufficiently advanced technology". </p><p></p><p>Is it more realistic? Maybe. But it's a whole lot less useful from a "convert this science fiction setting to GURPS" perspective.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 9550882, member: 4937"] I think it's easy to compare this to earlier editions and see how much more useful the earlier editions were from a story telling purpose. You could take any science fiction setting and get a pretty good feel for which TL that setting was at using the older tables. Something like Outlander was TL 8, Blade Runner was TL 9, Babylon 5 was TL 10 with Elder Client tech like the Mimbari being like TL 12 and the elders themselves being like TL 14, Star Trek was like TL 12 with the Q and others being TL 16, and Star Wars like TL 13. The table made sense and let you extrapolate a bit "what else can they do that we don't see" and also gauge how the setting differed from presumed TL conventions - maybe some portion of the tech wasn't as advanced in the particular setting as another (the Federation for example bans genetic engineering). In the 4e setting you jump straight from TL7 modern up 3 tech levels to TL10 in the space of 150 years, and yet have only marginal changes in society. That's the equivalent jump of roaming bands of hunter gatherer hominids to Rome or Rome to Victorian England with no real bright lines of distinction or major changes in the social order until what, late TL10? And then TL11 is "exotic matter", something often associated with being like 5 levels of development past what was TL10 on this table. And then TL12 is the same as TL16 - "sufficiently advanced technology". Is it more realistic? Maybe. But it's a whole lot less useful from a "convert this science fiction setting to GURPS" perspective. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
It's been so long since the last GURPS edition, that the present day is now in the "future" tech level
Top