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<blockquote data-quote="Obryn" data-source="post: 4890621" data-attributes="member: 11821"><p>Well, the planes are kind of an odd duck IMO. I don't remember the planes being very vital to DS at all, except for the elemental cosmology. Still, those were more forces to worship than places to visit.</p><p></p><p>Now, I do remember a module with a planar invasion of Githyanki. But that was just a weird one...</p><p></p><p></p><p>I expect you'll see them, but I expect they'll be intensely modified, flavor-wise. I don't think WotC is going to release a setting which says "YOU MAY NOT PLAY A GNOME" nowadays. I think they <em>might</em> say "Gnomes are intensely unusual on Athas. You might be the only one. Also, you eat people" or something like that.</p><p></p><p></p><p>I don't expect it will be referenced at all. So I wouldn't expect to see stuff about Artificers or Dragonmarks. But I also wouldn't expect to see something like, "You may not have a Dragonmarked character in your game."</p><p></p><p></p><p>I think 4e Paladins can fit very well into Dark Sun. It wasn't the class that didn't work for 2e; it was the Lawful-Goodness of the class. At least IMO. An Unaligned paladin serving Primordials could work decently well. So just because 2e DS had no Paladins doesn't mean 4e DS shouldn't; a 4e paladin is not a 2e paladin.</p><p></p><p></p><p>I think the DS version of Bard is very well-served by both the new Assassin class (as previewed), and the existing 4e Rogue. Whether or not there will be a place for the PHB2 arcane leader called the "Bard" remains to be seen. Again, just because the poison/assasin/minstrel character was called a Bard under 2e doesn't mean a character filling the same niche in 4e must also be called a Bard.</p><p></p><p></p><p>I wouldn't hold my breath for a base Dune Trader class. It'd be cool, but I dunno. I think there should be a Dune Trader paragon path, though. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 4890621, member: 11821"] Well, the planes are kind of an odd duck IMO. I don't remember the planes being very vital to DS at all, except for the elemental cosmology. Still, those were more forces to worship than places to visit. Now, I do remember a module with a planar invasion of Githyanki. But that was just a weird one... I expect you'll see them, but I expect they'll be intensely modified, flavor-wise. I don't think WotC is going to release a setting which says "YOU MAY NOT PLAY A GNOME" nowadays. I think they [I]might[/I] say "Gnomes are intensely unusual on Athas. You might be the only one. Also, you eat people" or something like that. I don't expect it will be referenced at all. So I wouldn't expect to see stuff about Artificers or Dragonmarks. But I also wouldn't expect to see something like, "You may not have a Dragonmarked character in your game." I think 4e Paladins can fit very well into Dark Sun. It wasn't the class that didn't work for 2e; it was the Lawful-Goodness of the class. At least IMO. An Unaligned paladin serving Primordials could work decently well. So just because 2e DS had no Paladins doesn't mean 4e DS shouldn't; a 4e paladin is not a 2e paladin. I think the DS version of Bard is very well-served by both the new Assassin class (as previewed), and the existing 4e Rogue. Whether or not there will be a place for the PHB2 arcane leader called the "Bard" remains to be seen. Again, just because the poison/assasin/minstrel character was called a Bard under 2e doesn't mean a character filling the same niche in 4e must also be called a Bard. I wouldn't hold my breath for a base Dune Trader class. It'd be cool, but I dunno. I think there should be a Dune Trader paragon path, though. :) -O [/QUOTE]
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