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<blockquote data-quote="Danzauker" data-source="post: 4894978" data-attributes="member: 1929"><p>This is for me the greatest announcement since 4e PHB1.</p><p></p><p>Almost EVERYTHING the designers are saying they will do, is exactly wat I wanted for Dark Sun.</p><p></p><p>Reboot to pre-Free Tyr timeline? That's a dream come true!</p><p></p><p>I'm also very impressed by the different approaches they are taking in reissuing the settings. Different problems need different solutions,after all.</p><p></p><p>The Realms are a setting where almost everything has been said and done. It's been pratically alive through the previous 2 editions. The only pratical way to adapt it to 4ed, eqpecially if you want it to be a sort of "default" setting, is a good time shift. Think it as the Forgotten Realms: The Next Generation approach.</p><p></p><p>Ebeeron is another matter entirely. It's possibilities have just begun to be explored. Plus, it sort of was the "playground" for the developing of 4e, so transition is so easy that basically needs to shoehorn a little the new classes and races, and convert it's peculiarities to be ready to go.</p><p></p><p>Dark Sun, on the other way, has been out of print for all of 3ed. I'd not be surprised if it was a sort of urban legend for 3ed newcomers. Something everyone has heard from older gamers, but few ever actually saw or played. It's potential, expecially the initial implied setting, is still there. In this case, the remake approach, is fully justified.</p><p></p><p>I would not mind if the designers tried to shoehorn some of the new races and classes in the setting, as long as they keep the basic assumptions there (sorcerer-kings, desert land, veiled alliance, no gods, warped races etc.).</p><p></p><p>I hope they keep the remake approach for other classic settings, too, such as Spelljammer or, who knows Mystara.</p></blockquote><p></p>
[QUOTE="Danzauker, post: 4894978, member: 1929"] This is for me the greatest announcement since 4e PHB1. Almost EVERYTHING the designers are saying they will do, is exactly wat I wanted for Dark Sun. Reboot to pre-Free Tyr timeline? That's a dream come true! I'm also very impressed by the different approaches they are taking in reissuing the settings. Different problems need different solutions,after all. The Realms are a setting where almost everything has been said and done. It's been pratically alive through the previous 2 editions. The only pratical way to adapt it to 4ed, eqpecially if you want it to be a sort of "default" setting, is a good time shift. Think it as the Forgotten Realms: The Next Generation approach. Ebeeron is another matter entirely. It's possibilities have just begun to be explored. Plus, it sort of was the "playground" for the developing of 4e, so transition is so easy that basically needs to shoehorn a little the new classes and races, and convert it's peculiarities to be ready to go. Dark Sun, on the other way, has been out of print for all of 3ed. I'd not be surprised if it was a sort of urban legend for 3ed newcomers. Something everyone has heard from older gamers, but few ever actually saw or played. It's potential, expecially the initial implied setting, is still there. In this case, the remake approach, is fully justified. I would not mind if the designers tried to shoehorn some of the new races and classes in the setting, as long as they keep the basic assumptions there (sorcerer-kings, desert land, veiled alliance, no gods, warped races etc.). I hope they keep the remake approach for other classic settings, too, such as Spelljammer or, who knows Mystara. [/QUOTE]
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