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It's different/It's easy, therefore it's powerful
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<blockquote data-quote="Orius" data-source="post: 4987020" data-attributes="member: 8863"><p>I felt the sorcerer was a bit too powerful early on because he got more starting spell slots than the wizard. Though IME, the sorc potentially has a harder time keeping up with the wizard over the long run, because as the wizard levels, she knows more spells than the sorc, has bonus feats which makes Craft Wand easier to take as a feat and as a result, the wizard can sit back and prepare things like scrolls and wands with lesser used utitlity spells while the sorc has a very limited pool of magic. So the wizard ends up being able to do just about anything with the right amount of preparation, while the sorc feels like a limited trick pony.</p><p></p><p>The psion has the potential to be pretty strong too I suppose. I have little experience with psionics myself, and have only dealt with it in a few 2e campaigns. The advantage to psion is that he draws from a mana pool rather than having fixed spell slots, which means he's even better at using whatever power is needed on the spot than the sorcerer. Whether that makes him gamebreaking or not I can't really say.</p><p></p><p>But in any case, anyone experienced with 3e knows the three big powerhouses are cleric, druid, and wizard. The wizard can do just about anything with the right spell selection, but does have squishy problems. The other two of course can become CoDzilla. I don't know if psions can really come close to a massively buffed combat cleric, or the ugly druid/monk combo with massive unarmed bonuses in wild shape and the Wis/AC bonus (gets even worse with epic levels). I know the sorc really can't.</p></blockquote><p></p>
[QUOTE="Orius, post: 4987020, member: 8863"] I felt the sorcerer was a bit too powerful early on because he got more starting spell slots than the wizard. Though IME, the sorc potentially has a harder time keeping up with the wizard over the long run, because as the wizard levels, she knows more spells than the sorc, has bonus feats which makes Craft Wand easier to take as a feat and as a result, the wizard can sit back and prepare things like scrolls and wands with lesser used utitlity spells while the sorc has a very limited pool of magic. So the wizard ends up being able to do just about anything with the right amount of preparation, while the sorc feels like a limited trick pony. The psion has the potential to be pretty strong too I suppose. I have little experience with psionics myself, and have only dealt with it in a few 2e campaigns. The advantage to psion is that he draws from a mana pool rather than having fixed spell slots, which means he's even better at using whatever power is needed on the spot than the sorcerer. Whether that makes him gamebreaking or not I can't really say. But in any case, anyone experienced with 3e knows the three big powerhouses are cleric, druid, and wizard. The wizard can do just about anything with the right spell selection, but does have squishy problems. The other two of course can become CoDzilla. I don't know if psions can really come close to a massively buffed combat cleric, or the ugly druid/monk combo with massive unarmed bonuses in wild shape and the Wis/AC bonus (gets even worse with epic levels). I know the sorc really can't. [/QUOTE]
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