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It's Dire! A new dire animal for your enjoyment.
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<blockquote data-quote="Krishnath" data-source="post: 232477" data-attributes="member: 56"><p><strong>Dire Owls!</strong></p><p></p><p><span style="color: lightblue">Wolf: Sorry, that's not my style.</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">Ferret: You're the hedgehog specialist, you do it.</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">And here it is:</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue"><strong>Owl, Dire</strong></span></p><p><span style="color: lightblue"><strong>Medium-Size Animal (Bird)</strong></span></p><p><span style="color: lightblue"><strong>Hit Dice:</strong> 3d8+3 (16 hp)</span></p><p><span style="color: lightblue"><strong>Initiative:</strong> +2 (Dex)</span></p><p><span style="color: lightblue"><strong>Speed:</strong> 10', fly 40' (average)</span></p><p><span style="color: lightblue"><strong>AC:</strong> 13 (+2 Dex, +1 natural)</span></p><p><span style="color: lightblue"><strong>Attacks:</strong> 2 claws +5 melee</span></p><p><span style="color: lightblue"><strong>Damage:</strong> claw 1d4+2</span></p><p><span style="color: lightblue"><strong>Face/Reach:</strong> 5' by 5'/5'</span></p><p><span style="color: lightblue"><strong>Special Attacks:</strong> Rend 2d4+6,</span></p><p><span style="color: lightblue"><strong>Special Qualities:</strong> Scent,</span></p><p><span style="color: lightblue"><strong>Saves:</strong> Fort +4, Ref +5, Will +3</span></p><p><span style="color: lightblue"><strong>Abilities:</strong> Str 14, Dex 15, Con 12, Int 2, Wis 14, Cha 4</span></p><p><span style="color: lightblue"><strong>Skills:</strong> Listen +15, Move Silently +21, Spot +15*,</span></p><p><span style="color: lightblue"><strong>Feats:</strong> Weapon Focus (claw)</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue"><strong>Climate/Terrain:</strong> Temperate forest, hills, and mountains,</span></p><p><span style="color: lightblue"><strong>Organization:</strong> Solitary</span></p><p><span style="color: lightblue"><strong>Challenge Rating:</strong> 2</span></p><p><span style="color: lightblue"><strong>Treasure:</strong> None</span></p><p><span style="color: lightblue"><strong>Alignment:</strong> Always Neutral</span></p><p><span style="color: lightblue"><strong>Advancement:</strong> 4-9 HD (Large)</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">Dire Owls are larger cousins to the more common species of owls. </span></p><p><span style="color: lightblue">A dire owl looks like an exceptionally large owl with dark feathers and red eyes.</span></p><p><span style="color: lightblue">Exceptional Dire Owls can be trained as mounts.</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue"><strong>Combat:</strong></span></p><p><span style="color: lightblue">Dire owls attack by swooping down and attacking with their claws.</span></p><p><span style="color: lightblue"><strong>Rend (Ex):</strong> If a dire owl hits with both claws, it rips and tears at the flesh automatically dealing 2d4+6 damage.</span></p><p><span style="color: lightblue"><strong>Skills:</strong> Owls receive a +8 racial bonus to Listen checks, and a +14 to Move Silently checks. *They receive a +8 racial bonus to Spot checks in dusk and darkness.</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">Later, <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></span></p></blockquote><p></p>
[QUOTE="Krishnath, post: 232477, member: 56"] [b]Dire Owls![/b] [color=lightblue]Wolf: Sorry, that's not my style. Ferret: You're the hedgehog specialist, you do it. And here it is: [b]Owl, Dire Medium-Size Animal (Bird) Hit Dice:[/b] 3d8+3 (16 hp) [b]Initiative:[/b] +2 (Dex) [b]Speed:[/b] 10', fly 40' (average) [b]AC:[/b] 13 (+2 Dex, +1 natural) [b]Attacks:[/b] 2 claws +5 melee [b]Damage:[/b] claw 1d4+2 [b]Face/Reach:[/b] 5' by 5'/5' [b]Special Attacks:[/b] Rend 2d4+6, [b]Special Qualities:[/b] Scent, [b]Saves:[/b] Fort +4, Ref +5, Will +3 [b]Abilities:[/b] Str 14, Dex 15, Con 12, Int 2, Wis 14, Cha 4 [b]Skills:[/b] Listen +15, Move Silently +21, Spot +15*, [b]Feats:[/b] Weapon Focus (claw) [b]Climate/Terrain:[/b] Temperate forest, hills, and mountains, [b]Organization:[/b] Solitary [b]Challenge Rating:[/b] 2 [b]Treasure:[/b] None [b]Alignment:[/b] Always Neutral [b]Advancement:[/b] 4-9 HD (Large) Dire Owls are larger cousins to the more common species of owls. A dire owl looks like an exceptionally large owl with dark feathers and red eyes. Exceptional Dire Owls can be trained as mounts. [b]Combat:[/b] Dire owls attack by swooping down and attacking with their claws. [b]Rend (Ex):[/b] If a dire owl hits with both claws, it rips and tears at the flesh automatically dealing 2d4+6 damage. [b]Skills:[/b] Owls receive a +8 racial bonus to Listen checks, and a +14 to Move Silently checks. *They receive a +8 racial bonus to Spot checks in dusk and darkness. Later, :D[/color] [/QUOTE]
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