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General Tabletop Discussion
*TTRPGs General
It's not "Just a game"
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<blockquote data-quote="Umbran" data-source="post: 311053" data-attributes="member: 177"><p>Hrr. Perspective. </p><p></p><p>Importance is not set by form, it is set by function, by purpose. The statement, "It's just a hunk of rubber" is fitting if the thing is a superball out of a grocery store vending machine, but is not fitting if it's the thing keeping the space shuttle from exploding.</p><p></p><p>What is the purpose of role-playing games? Why do we play them? For entertainment of ourselves and the others at the table. That's all. The fact that said entertainment may be art is immaterial - it doesn't make the game any more, or less, important than any other form of entertainment. In that sense, it is "just a game", and it is a sense we should keep in mind. Your RPG session is no more (or less) cruicial than, say, a good night of bowling.</p><p></p><p>Not to say that there aren't people who take their bowling seriously. But, in the end, it is still a game of bowling. It's only value is in the enjoyment it brings you and your fellow bowlers. The only loss from failing to reach perfection is a small loss of enjoyment. </p><p></p><p>RPG players are not professional actors, putting on performances for hundreds or millions of viewers. They are not painters whose work will sell for millions, and influence artists for generations to come. They are Joe, Sue, and Harry, come over to enjoy a night with you. In general, they won't enjoy the extra stress brought about by striving for perfection. If you happen to have a gaming group that's the equivalent of bowling league champions, who cannot be satisfied unles they have perfect games, then perhaps such stress is called for. But normally, getting upset over a side comment about a TV show will cause more loss of enjoyment than the comment itself.</p></blockquote><p></p>
[QUOTE="Umbran, post: 311053, member: 177"] Hrr. Perspective. Importance is not set by form, it is set by function, by purpose. The statement, "It's just a hunk of rubber" is fitting if the thing is a superball out of a grocery store vending machine, but is not fitting if it's the thing keeping the space shuttle from exploding. What is the purpose of role-playing games? Why do we play them? For entertainment of ourselves and the others at the table. That's all. The fact that said entertainment may be art is immaterial - it doesn't make the game any more, or less, important than any other form of entertainment. In that sense, it is "just a game", and it is a sense we should keep in mind. Your RPG session is no more (or less) cruicial than, say, a good night of bowling. Not to say that there aren't people who take their bowling seriously. But, in the end, it is still a game of bowling. It's only value is in the enjoyment it brings you and your fellow bowlers. The only loss from failing to reach perfection is a small loss of enjoyment. RPG players are not professional actors, putting on performances for hundreds or millions of viewers. They are not painters whose work will sell for millions, and influence artists for generations to come. They are Joe, Sue, and Harry, come over to enjoy a night with you. In general, they won't enjoy the extra stress brought about by striving for perfection. If you happen to have a gaming group that's the equivalent of bowling league champions, who cannot be satisfied unles they have perfect games, then perhaps such stress is called for. But normally, getting upset over a side comment about a TV show will cause more loss of enjoyment than the comment itself. [/QUOTE]
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