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<blockquote data-quote="onedtwelve" data-source="post: 5683477" data-attributes="member: 6671274"><p>I've been in a game where the GM knew fewer rules than me and my friend, but wanted to run because she wanted to kill us in-character. That was her reason. When she ran the game, she did it to win.</p><p></p><p>I guess the best example of her railroading was when our characters were travelling through a forest that had a five foot wide path in a straight line from one end of the board to the other and the rest of the forest was "too dense to travel through." Lo and behold! A combat encounter shows up. I don't know how she expected us to fight in a straight line, but we convinced her to let us go into the forest because it couldn't possibly be so bad that there was no getting in. And then, we sneaked around the bad guys.</p><p></p><p>The campaign stopped as players dwindled away, not showing up for sessions and not giving a heads up before not coming. It was my friend and me left and she decided just to not run anymore, which was a relief for us because we were too fond of her to tell her how bad of a GM she was. We just couldn't bring ourselves to do it. And, she has now become our shining example of worst GM.</p></blockquote><p></p>
[QUOTE="onedtwelve, post: 5683477, member: 6671274"] I've been in a game where the GM knew fewer rules than me and my friend, but wanted to run because she wanted to kill us in-character. That was her reason. When she ran the game, she did it to win. I guess the best example of her railroading was when our characters were travelling through a forest that had a five foot wide path in a straight line from one end of the board to the other and the rest of the forest was "too dense to travel through." Lo and behold! A combat encounter shows up. I don't know how she expected us to fight in a straight line, but we convinced her to let us go into the forest because it couldn't possibly be so bad that there was no getting in. And then, we sneaked around the bad guys. The campaign stopped as players dwindled away, not showing up for sessions and not giving a heads up before not coming. It was my friend and me left and she decided just to not run anymore, which was a relief for us because we were too fond of her to tell her how bad of a GM she was. We just couldn't bring ourselves to do it. And, she has now become our shining example of worst GM. [/QUOTE]
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