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It's Official! D&D characters are fantasy-world suerheroes :)
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<blockquote data-quote="The Shaman" data-source="post: 2255628" data-attributes="member: 26473"><p>Not since a couple of editions ago. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>It's discouraging to me when a player sits down at the table to play D&D, a game of adventure and derring-do (i.e., killing things and taking their stuff) , and then wants either the GM or another player to give his character a <u>really</u> <u>good</u> reason to get off his dead-arse and go play. This is just disruptive to me.</p><p></p><p>I tend not to play one type of character over and over again - some players like that, but I'm not one of them. I prefer my characters to be unique relative to one another as much as possible. That said, the one common thread that runs through all of my characters is that they adventure <strong>because they are adventurers!</strong> They've accepted the adventuring lifestyle, so they don't need to be motivated to go off and search a dark forest or a twisting catacomb, to rescue a princess or steal an artifact - they do it because that is what they do.</p></blockquote><p></p>
[QUOTE="The Shaman, post: 2255628, member: 26473"] Not since a couple of editions ago. ;) It's discouraging to me when a player sits down at the table to play D&D, a game of adventure and derring-do (i.e., killing things and taking their stuff) , and then wants either the GM or another player to give his character a [u]really[/u] [u]good[/u] reason to get off his dead-arse and go play. This is just disruptive to me. I tend not to play one type of character over and over again - some players like that, but I'm not one of them. I prefer my characters to be unique relative to one another as much as possible. That said, the one common thread that runs through all of my characters is that they adventure [b]because they are adventurers![/b] They've accepted the adventuring lifestyle, so they don't need to be motivated to go off and search a dark forest or a twisting catacomb, to rescue a princess or steal an artifact - they do it because that is what they do. [/QUOTE]
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It's Official! D&D characters are fantasy-world suerheroes :)
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