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Its Official: I HATE Vitality/Wound. You?
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<blockquote data-quote="kenobi65" data-source="post: 2566809" data-attributes="member: 1515"><p>Not in Star Wars, no.</p><p></p><p>Force Points in Star Wars let you add the results of one or more d6s (the exact number depends on your level, and whether you're Force-sensitive) to all of your d20 rolls for one round. This helps on attack rolls, saves, skill checks, etc., but can't be used to "erase" damage; nor can it be used to affect anyone's dice rolls but your own.</p><p></p><p>So, by the RAW, if the bad guy rolls a threat, confirms it, and then does 25 points of WP damage to you, there's not a whole lot the Force Point can do to help you.</p><p></p><p>Except...any higher-level Jedi-type really should have the Dissipate Energy feat, which lets you convert WP damage into VP healing on a successful Fort save. Since the Fort save DC is 10+WP damage taken, you might need that Force Point to make the high DC after taking those 25 WPs.</p></blockquote><p></p>
[QUOTE="kenobi65, post: 2566809, member: 1515"] Not in Star Wars, no. Force Points in Star Wars let you add the results of one or more d6s (the exact number depends on your level, and whether you're Force-sensitive) to all of your d20 rolls for one round. This helps on attack rolls, saves, skill checks, etc., but can't be used to "erase" damage; nor can it be used to affect anyone's dice rolls but your own. So, by the RAW, if the bad guy rolls a threat, confirms it, and then does 25 points of WP damage to you, there's not a whole lot the Force Point can do to help you. Except...any higher-level Jedi-type really should have the Dissipate Energy feat, which lets you convert WP damage into VP healing on a successful Fort save. Since the Fort save DC is 10+WP damage taken, you might need that Force Point to make the high DC after taking those 25 WPs. [/QUOTE]
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Its Official: I HATE Vitality/Wound. You?
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