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Its Official: I HATE Vitality/Wound. You?
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<blockquote data-quote="wingsandsword" data-source="post: 2571390" data-attributes="member: 14159"><p>If you played WEG d6, you should know about one-hit-kill lethality.</p><p></p><p>A 2D Strength character (a typical non-combat-heavy PC) that got shot with a blaster rifle or blaster pistol (5D) could be seriously injured, and quite possibly killed by a direct hit, even a highly experienced character was one bad Dodge roll (or one really good Blaster roll) away from a direct hit, and it wasn't hard to seriously harm a character with that one hit, and certainly not infeasible to kill them. Character Points and Force Points could certainly boost that, but if they were depleted, then even long-running characters could die in one lucky hit. Not very common, but then again a critical hit that drops a character from 10+ wound to -10 isn't very common either generally.</p><p></p><p>I didn't see it often, but I did see advanced PC's die in d6 from a really unlucky shot from a generic mook, which is something that just can't happen in D&D's Hit Point system. Even in d6 a single blaster shot could kill a PC if they weren't careful or really unlucky, with HP that's just not possible once you get above the maximum damage that can be rolled on a crit, while in VP/WP it's still possible (but a little more likely than with d6).</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 2571390, member: 14159"] If you played WEG d6, you should know about one-hit-kill lethality. A 2D Strength character (a typical non-combat-heavy PC) that got shot with a blaster rifle or blaster pistol (5D) could be seriously injured, and quite possibly killed by a direct hit, even a highly experienced character was one bad Dodge roll (or one really good Blaster roll) away from a direct hit, and it wasn't hard to seriously harm a character with that one hit, and certainly not infeasible to kill them. Character Points and Force Points could certainly boost that, but if they were depleted, then even long-running characters could die in one lucky hit. Not very common, but then again a critical hit that drops a character from 10+ wound to -10 isn't very common either generally. I didn't see it often, but I did see advanced PC's die in d6 from a really unlucky shot from a generic mook, which is something that just can't happen in D&D's Hit Point system. Even in d6 a single blaster shot could kill a PC if they weren't careful or really unlucky, with HP that's just not possible once you get above the maximum damage that can be rolled on a crit, while in VP/WP it's still possible (but a little more likely than with d6). [/QUOTE]
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Its Official: I HATE Vitality/Wound. You?
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