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Its Official: I HATE Vitality/Wound. You?
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<blockquote data-quote="Ankh-Morpork Guard" data-source="post: 2575108" data-attributes="member: 10079"><p>And here is where you are outright wrong. There ARE Jedi on Jedi duels. Hell, I've run tons of them and they last a good long time. Why? Movement. Duels don't involved standing still and batting at each other...you move, use the terrain to your advantage, etc. If I need to, I can link a lightsaber duel from my Story Hour that lasted a long time. Sure, its storified and there aren't numbers in there, but its still the duel and not stretched out beyond the actual combat(that part of the SH was taken from a PbP portion, so its much more accurate).</p><p></p><p>And it sure as hell was cinematic. Best lightsaber duel I've ever run/played in. And while others have definitely been memorable and long, that one just sticks out and its the only one I've got in SH form at the moment.</p><p></p><p>Again, the problem I'm seeing is exaggeration. Maybe you've never seen things work a certain way, but how long have you played the game? Honestly, I can't help but think it hasn't been very long, because if you don't like it, you'll usually stop or alter it to fit your style, and then you aren't playing the Core game that we're having to discuss. </p><p></p><p>Simply put, my main point is that all the problems and complaints I see about the system have never, ever come up in the multiple groups I've run games for or played in. I say multiple because its different players(PbP and face to face), so it isn't just a style centered around one group. I can see that the style may not mesh with certain people, that's inevitable with anything, but stating that "this cannot happen" just because you've never seen it is just plain wrong.</p><p></p><p>And hell, if you need a numbers thing to show a long duel...give me about a month, and my KotOR PbP here on ENWorld should have reached a point where we get a really good 1 on 1 duel. They haven't had the chance to reach it yet, but they're working very close to that point.</p></blockquote><p></p>
[QUOTE="Ankh-Morpork Guard, post: 2575108, member: 10079"] And here is where you are outright wrong. There ARE Jedi on Jedi duels. Hell, I've run tons of them and they last a good long time. Why? Movement. Duels don't involved standing still and batting at each other...you move, use the terrain to your advantage, etc. If I need to, I can link a lightsaber duel from my Story Hour that lasted a long time. Sure, its storified and there aren't numbers in there, but its still the duel and not stretched out beyond the actual combat(that part of the SH was taken from a PbP portion, so its much more accurate). And it sure as hell was cinematic. Best lightsaber duel I've ever run/played in. And while others have definitely been memorable and long, that one just sticks out and its the only one I've got in SH form at the moment. Again, the problem I'm seeing is exaggeration. Maybe you've never seen things work a certain way, but how long have you played the game? Honestly, I can't help but think it hasn't been very long, because if you don't like it, you'll usually stop or alter it to fit your style, and then you aren't playing the Core game that we're having to discuss. Simply put, my main point is that all the problems and complaints I see about the system have never, ever come up in the multiple groups I've run games for or played in. I say multiple because its different players(PbP and face to face), so it isn't just a style centered around one group. I can see that the style may not mesh with certain people, that's inevitable with anything, but stating that "this cannot happen" just because you've never seen it is just plain wrong. And hell, if you need a numbers thing to show a long duel...give me about a month, and my KotOR PbP here on ENWorld should have reached a point where we get a really good 1 on 1 duel. They haven't had the chance to reach it yet, but they're working very close to that point. [/QUOTE]
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Its Official: I HATE Vitality/Wound. You?
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